I think the node layout is fine. The side routes matter now. It's more balanced and not about levi spamming the middle all game.
Ultimately I hate the concept - big spam vehicles everywhere. 4 minos spawn at core. Vehicle death match. I had infinitely more fun on chain isle.
Search found 1983 matches
- Mon Apr 22, 2024 9:42 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 40
- Views: 364
- Sun Apr 21, 2024 11:51 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 40
- Views: 364
Re: Mass Destruction...
Add boards pls
- Sun Apr 21, 2024 10:56 am
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 26
- Views: 1608
Re: Hospitaler 3.0
Thinking about Rhamp’s comment about some vehicle from another game that’s basically a mobile spawn point, what about doing that with the Hospitaler? Wherever it is on the map you can spawn there. That would add some usefulness to it without adding extra damage or healing powers. Although it does n...
- Sun Apr 21, 2024 12:33 am
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 26
- Views: 1608
Re: Hospitaler 3.0
Fuck. The new version has some bug in it on the server. Reverted to the older version till I can fix it. Worked fine remote with listen server.... And 32-bit won't run dedicated on my machine now.... :roll: I can use 64-bit....what a pain. I just pulled the source and started working on Hospitaler ...
- Sat Apr 20, 2024 7:40 pm
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 26
- Views: 1608
Re: Hospitaler 3.0
Yeah, this is why I have multiple installs of UT. My modding install is untouched to avoid stuff like that.
- Sat Apr 20, 2024 6:42 pm
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 26
- Views: 1608
Re: Hospitaler 3.0
i'm working on this now. I'm making it so it renders on the map, and you can spawn at it like any other node.
- Sat Apr 20, 2024 9:14 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 40
- Views: 364
Re: Mass Destruction...
I probably won't play without the boards. And the trick to shooting someone on the board is you have to hit the board. The character when on the board has no hit box.
- Fri Apr 19, 2024 4:17 pm
- Forum: Map Discussions
- Topic: ONS-Hyperblast2, potentially an Airmars replacement
- Replies: 45
- Views: 12314
Re: ONS-Hyperblast2, potentially an Airmars replacement
Add a jump or warp that takes you from the core to the center ship. Ifrit and Helix are too strong for a map this size.
- Fri Apr 19, 2024 1:06 am
- Forum: Map Discussions
- Topic: CSMech
- Replies: 89
- Views: 16369
- Thu Apr 18, 2024 4:49 pm
- Forum: Map Discussions
- Topic: Perses and Chimera MAS
- Replies: 10
- Views: 88