Search found 16 matches

by ItsMeAgain
Sun Nov 21, 2021 5:26 pm
Forum: Introduce Yourself...
Topic: OLD Players
Replies: 35
Views: 1107

Re: OLD Players

I decided to go ahead and finish it before break. Here is the link to a google drive share. Please review and let me know what needs changing.
LinkFlyer
by ItsMeAgain
Sun Nov 21, 2021 1:42 pm
Forum: Introduce Yourself...
Topic: OLD Players
Replies: 35
Views: 1107

Re: OLD Players

I will add back the vampire on locked vehicles :) I will make the specs similar to wasp series ii. Health wise, i would like to init at 300 and allow a max of 450 due to vampire, currently is set to 20000, bots are annoying :). I will tweak to honor the guidelines page as best i can. I knew it neede...
by ItsMeAgain
Sun Nov 21, 2021 1:33 pm
Forum: Map Discussions
Topic: Vehicle Development guidelines....
Replies: 4
Views: 83

Re: Vehicle Development guidelines....

this is my current main class : // ============================================================================ // Link Flyer ItsMeAgain // Main Class // ============================================================================ class ONSLinkFlyer extends ONSAttackCraft; #exec OBJ LOAD FILE=..\tex...
by ItsMeAgain
Sun Nov 21, 2021 1:31 pm
Forum: Map Discussions
Topic: Vehicle Development guidelines....
Replies: 4
Views: 83

Re: Vehicle Development guidelines....

I agree, it would be nice to have a hosted git or mercurial repo. I created one local just for my own benefit ... so i can see what i screwed up and revert. I did not do a separate machine but did create a separate folder/drive, would hate to mess up my game time :) These guidelines above are very n...
by ItsMeAgain
Sat Nov 20, 2021 10:35 pm
Forum: Introduce Yourself...
Topic: OLD Players
Replies: 35
Views: 1107

Re: OLD Players

I believe i have finished this mod. I have a blue and red version of shader/texture. I have added the link tank primary and secondary. I grabbed some of the vampire logic from the WraithBellyGun. I did block vampire to only allow on occupied or damaged vehicles ... keep someone from going to other's...
by ItsMeAgain
Fri Nov 19, 2021 3:54 pm
Forum: Introduce Yourself...
Topic: OLD Players
Replies: 35
Views: 1107

Re: OLD Players

I have already attached the link tank weapons to it, did run into the player vs vehicle weapon issue ... working through some minor issues. Might have gotten a little crazy with colors :)
by ItsMeAgain
Thu Nov 18, 2021 6:16 pm
Forum: Introduce Yourself...
Topic: OLD Players
Replies: 35
Views: 1107

Re: OLD Players

I got it, it was in the animations ... moving on to functionality. Going to attempt a Link Flyer. Seems we are missing this, except for the wraith.
by ItsMeAgain
Thu Nov 18, 2021 6:08 pm
Forum: Introduce Yourself...
Topic: OLD Players
Replies: 35
Views: 1107

Re: OLD Players

Thanks CS,
That is exactly what i needed. Now im investigating how to get rid of the windshield texture override.
by ItsMeAgain
Tue Nov 16, 2021 2:23 am
Forum: Introduce Yourself...
Topic: OLD Players
Replies: 35
Views: 1107

Re: OLD Players

Thanks Snarf, that mutator works well. Pooty, i figured out what i was doing wrong. While trying everything, i had left a dummy Starbolt_Tex.utx in my package folder under a folder name ___Textures ... apparently it still copies this over the good utx. It is working now with the skin names you provi...
by ItsMeAgain
Sun Nov 14, 2021 7:35 pm
Forum: Introduce Yourself...
Topic: OLD Players
Replies: 35
Views: 1107

Re: OLD Players

Pooty and Snarf, Thanks for the info!! I have gotten the Starbolt extracted just for reference from the cache. Learning the code base will just take some time, on what to override and how it all works. The wav file and textures did not get extracted ... just made up some. I do have one question, hav...