So yes UTCompOmni was still in serverpackages...so lets try it tonight, this time UTComp is truly off.Server Browser is showing UTCompOmni, but its not on the command line.... maybe it's listed as server package/actor.
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- Sat Mar 25, 2023 9:58 am
- Forum: General
- Topic: Random Server Crashes..
- Replies: 115
- Views: 11413
Re: Random Server Crashes..
- Sat Mar 25, 2023 9:19 am
- Forum: General
- Topic: Textures on redirect
- Replies: 20
- Views: 1353
Re: Textures on redirect
Strange. UTDeps reports no dependency on U_Flareraptor.u for Minus-BadgerMeUp-Beta23 It does not appear anywhere in the UT2004.ini file, that is, its not in server actors/packages either. I take that back I think the webserver is windows. I put U_Flareraptor.u and U_FlareRaptor.u both on the redirec...
- Fri Mar 24, 2023 10:55 pm
- Forum: General
- Topic: Textures on redirect
- Replies: 20
- Views: 1353
Re: Textures on redirect
I think the flare raptor is on that map
- Fri Mar 24, 2023 8:39 pm
- Forum: General
- Topic: Random Server Crashes..
- Replies: 115
- Views: 11413
Re: Random Server Crashes..
We (Mclovin,Reshred, Sanka) tried playing without UTCompOmni to see if we got any funky end round core stuff. Nope. Three rounds perfect. Spoke too soon. Still weirdness with resets at end of round. UTCompOmni isn't running so its not that. Happened on Minus just a few minutes ago. Hold on. Server ...
- Fri Mar 24, 2023 7:33 pm
- Forum: General
- Topic: Random Server Crashes..
- Replies: 115
- Views: 11413
Re: Random Server Crashes..
Yeah, I'm pretty sure there will not be any crashing with utcomp turned off. Also I have to say your OmniONSScoring mutator is genius :) excellent job there :D Thanks. Sweet to know we can replace a function. I just can't get the timer reset properly. Its like the 2pt win timer reset is hardcoded e...
- Fri Mar 24, 2023 6:44 pm
- Forum: General
- Topic: Random Server Crashes..
- Replies: 115
- Views: 11413
Re: Random Server Crashes..
So some weirdness. I tried my scoring mutator on the server. Worked fine, other than time issue, until end of game then never ended. Worked fine locally (dedicated UT server with seperate client). But that's longer term. We (Mclovin,Reshred, Sanka) tried playing without UTCompOmni to see if we got a...
- Fri Mar 24, 2023 1:35 pm
- Forum: General
- Topic: Random Server Crashes..
- Replies: 115
- Views: 11413
Re: Random Server Crashes..
I'll load up the CustomScoring mutator I wrote into Git. It just replaces the MainCoreDestroyed function which is identical except for the score values, that is its a direct copy from base onslaught code (some changes for scope). It works for scoring. But when a round ends early function executes, g...
- Fri Mar 24, 2023 11:06 am
- Forum: General
- Topic: Random Server Crashes..
- Replies: 115
- Views: 11413
Re: Random Server Crashes..
Snarf, any ideas on: few rounds with the funky running around and not getting the focus set. ? I can't duplicate it on my testing. I run dedicated server and other client. Running UTCompOmni, EvenMatchOmni on my dedicated host everything works perfectly. Now running UT2004 client (64-bit) so its a c...
- Thu Mar 23, 2023 10:42 pm
- Forum: General
- Topic: Random Server Crashes..
- Replies: 115
- Views: 11413
Re: Random Server Crashes..
So no crashes but we got a few rounds with the funky running around and not getting the focus set. Which makes no sense, since the round stuff is now all stock... There's nothing to interfere with it..unless there's something in UTComp that messes with it unintentionally? I mean even Team DM matches...
- Thu Mar 23, 2023 10:37 pm
- Forum: Map Discussions
- Topic: Power Node Base vs. Sphere Damage
- Replies: 9
- Views: 63
Re: Power Node Base vs. Sphere Damage
If you shock combo the middle space between the base and sphere does it do double damage since the explosion hits both then? Yes they are two seperate actors, the base(node) and the sphere.. so they both would takedamage. That might account for shooting the base with say a tank, the blast might hit...