Search found 3357 matches

by pooty
Thu Apr 25, 2024 12:35 pm
Forum: Map Discussions
Topic: Shield Tank with link...
Replies: 2
Views: 15

Shield Tank with link...

So from the other thread.... I am thinking it'd be cool to have a shield tank (Aegis, Crusader, Paladin) type that has a feature that if its being linked the shield recharges without being dropped... could be a fun defensive vehicle, I am not sure the shield would be quite as strong as the turtle, b...
by pooty
Thu Apr 25, 2024 12:32 pm
Forum: Map Discussions
Topic: Torlan-LinkerMadness
Replies: 10
Views: 34

Re: Torlan-LinkerMadness

Happy to remove the Omega. Its not really a link vehicle... its useful to help stage a comeback as it can help decimate a link train, but as Snarf points out if you let the other team run wild with it overruns the map. And as far as big tank, the Map has the Odin... which can take a node quickly but...
by pooty
Thu Apr 25, 2024 10:23 am
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 32
Views: 1706

Re: Hospitaler 3.0

Yeah I need to fix the shield alt-fire, issues on Dedicated server. I hope to have time this weekend to work on it.
by pooty
Tue Apr 23, 2024 9:48 pm
Forum: Map Discussions
Topic: Mass Destruction...
Replies: 46
Views: 460

Re: Mass Destruction...

They shouldn't fly imo
And we can fix the tether to not lock on enemy vehicles..but not sure, its kind of a fun thing.

The do have the spin thing which kills players on foot which is fun.
by pooty
Tue Apr 23, 2024 9:11 am
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 32
Views: 1706

Re: Hospitaler 3.0

Yep. My problem is on dedicated only works fine with Listen server, even on the remote client, which is strange...since usually any replication stuff shows up there.... And Yeahhh I think having a Helix with that capability would be cool. We probably need to change the skins if we make a spawn capab...
by pooty
Mon Apr 22, 2024 9:56 pm
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 32
Views: 1706

Re: Hospitaler 3.0

I have this working now. I'll wait until Pooty finishes his fixes then I'll add this. Sweet. I won't get to it though until later this week as I am in Texas for work. Its mostly done what's checked into git, except the shield on/off is fubar'd on the server....not sure why most of the code is from ...
by pooty
Mon Apr 22, 2024 9:50 pm
Forum: Map Discussions
Topic: Mass Destruction...
Replies: 46
Views: 460

Re: Mass Destruction...

2 link scorpions by the EONS scorpions.
Really no reason to use the EONS scorps.. just use the link ones. The EONS main weapon is too weak.
not the super sonic bullshit ones.
Sounds like we just need to reduce the speed a bit.
by pooty
Sun Apr 21, 2024 7:17 am
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 32
Views: 1706

Re: Hospitaler 3.0

Yeah I'd wait. I refactored it a ton. There were two spellings of Hospitaler (Hospitilar) throughtout the code which was really annoying, plus for the link turrets it had a Link Tank to based them off which was unnecessary. What's in there now is pretty close to done, except the HospitalerShieldCann...
by pooty
Sat Apr 20, 2024 6:59 pm
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 32
Views: 1706

Re: Hospitaler 3.0

Fuck. The new version has some bug in it on the server. Reverted to the older version till I can fix it. Worked fine remote with listen server....

And 32-bit won't run dedicated on my machine now.... :roll: I can use 64-bit....what a pain.
by pooty
Sat Apr 20, 2024 6:28 pm
Forum: Map Discussions
Topic: Mass Destruction...
Replies: 46
Views: 460

Re: Mass Destruction...

I played it a bit offline.

I loaded it on the server as a TEST map. Its pretty cool with the terrain changes. Its worth a few playtests to refine.