Search found 3314 matches

by pooty
Sun Apr 14, 2024 10:25 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 48
Views: 1804

Re: ONS-HomeSweetHome Randomizer

I think we are saying the same thing.... We can have lots of flyers. Flyers counter flyers. Laser counter flyers. Take Volcano, theres just a few fixed laser vehicles (Armadillo at core, KHH at 2/7) but other than that mostly flyers and it plays just fine. Flyers are powerful, even mid level ones. E...
by pooty
Sun Apr 14, 2024 7:43 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 48
Views: 1804

Re: ONS-HomeSweetHome Randomizer

And the fixes often feel like throwing spaghetti at the walls rather than thoughtfulness towards balancing it. Nature of Randomizer maps. They are supposed to be fun, keep you on your toes as far as strategy... but when there's things like KitchenSink, its a free for all. Compare to TMU almost all ...
by pooty
Sat Apr 13, 2024 9:19 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 48
Views: 1804

Re: ONS-HomeSweetHome Randomizer

V6 on the server. I know there was some call to remove this, but I think the changes made should help.
by pooty
Sat Apr 13, 2024 9:10 am
Forum: Map Discussions
Topic: BitchSlapWithSlap-Randomizer
Replies: 24
Views: 452

Re: BitchSlapWithSlap-Randomizer

This map doesn't need OMFG.
by pooty
Sat Apr 13, 2024 9:08 am
Forum: General
Topic: Updated Server Rule Excessive Cheating Accusations
Replies: 7
Views: 992

Re: Updated Server Rule Excessive Cheating Accusations

Exactly. When I was practicing often, I could get where I could hit small targets (1" Circle, 2" Square, etc..) on the silhouette targets, pretty consistently, but it takes lots of practice (and ammo!). Even doing some reload drills, 3 mags changes from holster, 2 rounds each all on target...
by pooty
Sat Apr 13, 2024 9:05 am
Forum: Map Discussions
Topic: Map Development Process
Replies: 3
Views: 77

Re: Map Development Process

So before we get into a debate on proper forum grammar... Sounds good, but there are some things that can only really be tested in actual play. Also, it'll be difficult to come up with an objective criteria that everyone can agree on for a map to meet in order to be put in general play Yes 100%. I t...
by pooty
Sat Apr 13, 2024 8:58 am
Forum: General
Topic: Random Server Crashes..
Replies: 133
Views: 27171

Re: Random Server Crashes..

Yeah probably good to update CM to the latest. And probalby have the LAA version too. But yes need to back up the original, as NFO does the install, but I think we can ftp over the ucc.exe. Snarf, anything we need to do for CM upgrade. I won't have much time today to do it -- I don't want to just pu...
by pooty
Fri Apr 12, 2024 2:45 pm
Forum: General
Topic: People who audio chat: Stop bossing people around
Replies: 4
Views: 96

Re: People who audio chat: Stop bossing people around

Yes its a team game. The other night playing minus with no comms, our team got asswhupped, because of it. No comms all going to 8 then 9 and ignoring 6 cutoff and big loss. And no there's no server rule on it so you can play how you want but better to win as a team. Its how you beat the very good DM...
by pooty
Fri Apr 12, 2024 1:09 pm
Forum: General
Topic: 64-Bit as a client....
Replies: 4
Views: 86

Re: 64-Bit as a client....

Thanks Snarf, I will try that out.
I already have some of it set (keepalive is good, and cpu affinity so it doesn't context switch)

I have a 1080 GTX, and i7 (6600 skylake) so even though its now "old" should be beastly enough to handle UT2004.
by pooty
Fri Apr 12, 2024 12:59 pm
Forum: General
Topic: Updated Server Rule Excessive Cheating Accusations
Replies: 7
Views: 992

Re: Updated Server Rule Excessive Cheating Accusations

Let me also add, and this goes for Admins as well (we all get frustrated). Excessive cheating accusatioins in game will result in admins having to step in and mute, llama or kick if its too excessive. We aren't gonna go overboard, so a few utterances of frustration are fine, but long rants, constant...