^^^^ What YEAAAHHHHHHHHHH says.
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Some of the maps in Colbye's 100th video would be cool. I'll have to get screen captures because I don't know the names. They were death-matchy type maps that have been taken off of our server.
- Sat Jul 02, 2022 6:36 pm
- Forum: General
- Topic: Start a "competetive" 5v5 Omni server?
- Replies: 14
- Views: 268
Definitely a weekend daytime thing. The hard part is going to get people to show up, especially in the summer when our numbers are down.
Call me ol-school, but I still can't figure out what discord is good for? Maybe for CEONSS since they don't have voice, but what do you do on it?
PS: I still haven't figured out a good use for Twitter either. LOL
- Tue Jun 28, 2022 2:37 pm
- Forum: Map Discussions
- Topic: statsdb on the fritz again
- Replies: 50
- Views: 1822
- Fri Jun 24, 2022 9:21 am
- Forum: General
- Topic: Seriously enyo, this admin shit is going to your head
- Replies: 17
- Views: 544
... I know a few are glad that I am no longer playing on OMNI ... I missed you Termi. And I noticed you had not been playing in a while and wished you would be back. There's only one Termi and you outshine everyone else with your creative unorthodox tactics. Who else can piss Spoon and me off on Ba...
- Wed Jun 22, 2022 8:23 am
- Forum: Technical Discussions (UT2004 Related)
- Topic: server tick rate
- Replies: 28
- Views: 1595
... The HoC server is set to 100 tick rate, ... Side note about tick rates: A tick is a single beat of the operating system clock. On our target OS at work, the default tick rate is 60 Hz. Meaning you could get 1/60 second (16.7 millisecond) granularity for context switches between threads. Our app...