Search found 980 matches
- Sat Apr 20, 2024 12:28 am
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 10
- Views: 1495
Re: Hospitaler 3.0
I still feel like the hospitalizer link turrets should heal itself while healing an ally. We already have the vamp tank, tick scorpion, lampery being offensive link vehicles that heal off of attacking, so it would be nice to have a support link vehicle that heals off of supporting. Just imagine the...
- Sat Apr 20, 2024 12:22 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 25
- Views: 198
Re: Mass Destruction...
Careful Furious, you’re starting to sound like me.FuriousRabbit wrote: ↑Fri Apr 19, 2024 11:21 pm It baffles me that some here complain that a single person can ru(i)n a map with the mino when clearly the same thing can happen with those Mechs... which are even less accessible.
- Fri Apr 19, 2024 12:17 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 25
- Views: 198
Re: Mass Destruction...
Someone should really consult Azazel on changing this map since it appears to be his favorite. Do these changes really reflect optimizations desired by the people who vote for this map? Or is it to satisfy people who don't vote for it and thereby taking away a favorite from a "less represented...
- Fri Apr 19, 2024 9:29 am
- Forum: Map Discussions
- Topic: CSMech
- Replies: 89
- Views: 16337
Re: CSMech
OMG, thank you snarf!!!captainsnarf wrote: ↑Fri Apr 19, 2024 1:06 am New version! Download here CSMech_2.1.zip
Changes
- more hitbox updates
This is on the server.
- Fri Apr 19, 2024 9:27 am
- Forum: Map Discussions
- Topic: ONS-HomeSweetHome Randomizer
- Replies: 68
- Views: 2084
Re: ONS-HomeSweetHome Randomizer
The server is devolving into RMD. Please no. Seriously. OP vehicles have their place but the paced, back and forth of ONS is lost with too many vehicles. I have myself to blame as well. But trying to play with a never ending stream of power vehicles is just MassD, SpamBox resurrected. Well, you hav...
- Fri Apr 19, 2024 9:16 am
- Forum: Map Discussions
- Topic: ONS-HomeSweetHome Randomizer
- Replies: 68
- Views: 2084
Re: ONS-HomeSweetHome Randomizer
Increasing spawn time on the Mechs will only mean one team will end up with none while the other has two LG Mechs wrecking the map. Example, 2 LG Mechs spawn at core, Blue team has 2 stains take theirs, Red team has Anon and Sanka in theirs. Blue’s mechs get erased quickly and Red takes over the map...
- Fri Apr 19, 2024 12:04 am
- Forum: Map Discussions
- Topic: ONS-HomeSweetHome Randomizer
- Replies: 68
- Views: 2084
Re: ONS-HomeSweetHome Randomizer
It’s better but it’s still a bit of a spam fest, especially when 2 Minos (Omni and classic), 2 LG Mechs, 2 Mobreakers, and a Megabadger all spawn in one round. On a map like this all those vehicles should be unique and there’s absolutely no need for 2 different Minos here. Omni Mino should be remove...
- Thu Apr 18, 2024 8:15 pm
- Forum: Map Discussions
- Topic: Perses and Chimera MAS
- Replies: 10
- Views: 54
- Wed Apr 17, 2024 10:36 am
- Forum: Map Discussions
- Topic: Damage Reductions...
- Replies: 142
- Views: 5517
Re: Damage Reductions...
I think that's a good idea, rather do that than up the damage or increase the fire rate. That way it can come in, blast a ground target for a good amount and try to zip away -- that could be pretty devastating for slow moving tank though. It also needs a bit more speed and a longer boost more simil...
- Wed Apr 17, 2024 10:33 am
- Forum: Map Discussions
- Topic: ONS-HomeSweetHome Randomizer
- Replies: 68
- Views: 2084
Re: ONS-HomeSweetHome Randomizer
Reducing the number of mechs is a good start, and removing the Warhawk. I think pooty was talking about removing the Warhawk from all maps and replacing with the Mirage Vulture anyway. Warhawk just has way too much health and damage, it came from the RMD server where everything is super OP. Are the ...