Search found 966 matches

by Enyo
Mon Apr 15, 2024 11:19 pm
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 50
Views: 1820

Re: ONS-HomeSweetHome Randomizer

This map is still severely broken. It’s like MassD in a tighter space, but with even more spammy vehicles. Multiple Levi variants still spawn, way too many mechs still spawn and it’s just a general shitshow. Any time this map gets voted from now on when I’m playing, I’m just gonna force the old vers...
by Enyo
Mon Apr 15, 2024 10:30 pm
Forum: Map Discussions
Topic: Someone went all Junkyard, Forest Junkyard
Replies: 7
Views: 775

Re: Someone went all Junkyard, Forest Junkyard

V2 on the server.. Vehicle changes more or less detailed below. Some minor clean up on trees/terrain. Pooty you were saying something the other day about Forest junk having too many flyers… reading this thread you already did that and it shows. Played it last night and hardly any flyers spawned at ...
by Enyo
Sun Apr 14, 2024 10:13 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 50
Views: 1820

Re: ONS-HomeSweetHome Randomizer

Not picking on flyers just the mix, if there's lots of flyers then the map has to have some serious anti-air in the right spots.... but randomizers can work they just need more careful balancing of vehicles and node points (where the more powerful vehicles spawn). Many of the flyers are still, sorr...
by Enyo
Sat Apr 13, 2024 10:48 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 50
Views: 1820

Re: ONS-HomeSweetHome Randomizer

V6 on the server. I know there was some call to remove this, but I think the changes made should help. We shall see… just getting very tired of all the super overkill throw in 3 of every vehicle maps like this one. There has to be a balance of vehicles or the map gets broken. And the fixes often fe...
by Enyo
Sat Apr 13, 2024 12:02 am
Forum: Map Discussions
Topic: Map Development Process
Replies: 3
Views: 77

Re: Map Development Process

Sounds good, but there are some things that can only really be tested in actual play. Also, it'll be difficult to come up with an objective criteria that everyone can agree on for a map to meet in order to be put in general play. I get a lot of shit for my HSHRandomizer, yet it is played almost eve...
by Enyo
Thu Apr 11, 2024 7:23 pm
Forum: General
Topic: People who audio chat: Stop bossing people around
Replies: 4
Views: 96

Re: People who audio chat: Stop bossing people around

Thanks, I think? Don’t take me the wrong way, I’m just calling out where we need personnel, sometimes using more colorful language than some like. GTKU, pooty and Xexx are also really good at calling out nodes the team needs to be at, and just giving good intel in general. If more players would just...
by Enyo
Wed Apr 10, 2024 11:44 am
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 442
Views: 66588

Re: Misc Map Changes Thread..for little glitches and annoyances...

I guess the question becomes, what does Linkatron supposed to do? Be the ultimate close range Anti-air beam sweeper? Or more of a Linker, fast node building, fast vehicle healing? And remember the beam is continous vs single shot so its always on, infinite ammo. Remember its 25% more than Heavy Lin...
by Enyo
Wed Apr 10, 2024 8:15 am
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 442
Views: 66588

Re: Misc Map Changes Thread..for little glitches and annoyances...

We'll see. It might be ok. I do agree with nerfing all the vehicles, but I feel that Linkatron wasn't broken. HSH-Randomizer is. This nerf will probably make Linkatron suck on every other map. I don’t disagree about HSH Randomizer being a broken shitshow, but how can you possibly believe nothing wa...
by Enyo
Tue Apr 09, 2024 5:15 pm
Forum: Map Discussions
Topic: Fire Vehicles...Fire Tank, Fire Manta, Fire Raptor
Replies: 88
Views: 38312

Re: Fire Vehicles...Fire Tank, Fire Manta, Fire Raptor

I've never been able to shoot a fire tank turret well because I'm blinding by the solar flare it produces every time. Would be nice if I could actually see the target I'm shooting. Ditto. And sometimes the link tank lasers flare up in your face too, but only seems to be at certain positions/angles.
by Enyo
Tue Apr 09, 2024 2:06 pm
Forum: General
Topic: Is it Really OP?
Replies: 26
Views: 781

Re: Is it Really OP?

Overpowered. Generally used when some vehicle/ability is too much and "breaks" the game play. Or when one player can run the map Sounds like every vehicle on that big open dessert map with the two opposite bases and the nodes tucked into towers. I get rail gunned constantly, can't barely ...