Yep, leave as is, or replace it with the classic mino if the Omnitaur is too much for a particular map.
Search found 395 matches
- Wed Jul 06, 2022 10:04 am
- Forum: Map Discussions
- Topic: Minotaur, should it get some nerfing?
- Replies: 9
- Views: 56
- Wed Jul 06, 2022 10:02 am
- Forum: General
- Topic: How do you aimbots hold your mouse?
- Replies: 22
- Views: 804
Re: How do you aimbots hold your mouse?
Enyo, what resolution do you run at? I'm at 1600x1024 as that gives the highest frame rate. 1920x1080. I never paid attention to what anyone said about what dpi/sensitivity to use vs monitor resolution. I just kept playing with it until it felt "right" for me, or when I started missing a ...
- Wed Jul 06, 2022 8:38 am
- Forum: Map Discussions
- Topic: Minotaur, should it get some nerfing?
- Replies: 9
- Views: 56
Re: Minotaur, should it get some nerfing?
Please no, the badgers have been nerfed before, remember the MKII badgers? Nobody used them because they were useless. Leave the badgers alone please.captainsnarf wrote: ↑Wed Jul 06, 2022 6:09 am One thing I did think about nerfing (slightly) was the badger minigun. They should be pawns, not the rooks that they are.
- Tue Jul 05, 2022 5:08 pm
- Forum: Map Discussions
- Topic: HellBenders and their ilk..
- Replies: 9
- Views: 56
Re: HellBenders and their ilk..
Just add the climbing ability from the Mantis to benders. That's actually a bit of bug between the Mantis and the MutWheeledVehicleStuntsMutator (which lets some ground vehicles jump and do various stunts). I am not sure we want a vertical climbing Bender? Maybe that should be reserved for the Spid...
- Tue Jul 05, 2022 12:39 pm
- Forum: Map Discussions
- Topic: HellBenders and their ilk..
- Replies: 9
- Views: 56
Re: HellBenders and their ilk..
Just add the climbing ability from the Mantis to benders. I think one of the benders on RedPlanet already has it, I've seen some players like Termi get a bender on top of one of the cliffs.
- Sat Jun 18, 2022 7:41 am
- Forum: Introduce Yourself...
- Topic: FuriousRabbit
- Replies: 5
- Views: 219
Re: FuriousRabbit
So, you don't hear admins when they're logged in either? Normally an admin logging in forces all players and spectators to hear them.
- Fri Jun 17, 2022 12:19 pm
- Forum: General
- Topic: Seriously enyo, this admin shit is going to your head
- Replies: 17
- Views: 544
Re: Seriously enyo, this admin shit is going to your head
I apologized to you verbally about Bionyx, thought I was logged in as admin and assumed you heard me. If not, again I apologize, I mistook Azazel for you because he was using the same skin as you and I didn't see a name reticle on him, so I made an erroneous assumption. For that, I apologize. On pre...
- Thu Jun 16, 2022 5:45 pm
- Forum: General
- Topic: utstats displaying player names problem?
- Replies: 4
- Views: 138
Re: utstats displaying player names problem?
I think inifinitecat is correct, has something with going from spec to joining, and when you do it. Not sure the exact circumstances though, doesn't happen all the time going from spec to join it seems.
- Mon Jun 13, 2022 5:50 pm
- Forum: Map Discussions
- Topic: Guppy
- Replies: 60
- Views: 12591
Re: Guppy

- Mon Jun 13, 2022 5:49 pm
- Forum: Map Discussions
- Topic: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
- Replies: 82
- Views: 20662
Re: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
All good changes!captainsnarf wrote: ↑Mon Jun 13, 2022 5:11 pm New version! Download here CSAPverIV_1.8.zip
changes
troop carrier
- reduce health from 2200 to 1200
- reduce damage from 55 to 48
predator helicopter
- reduce primary fire damage radius from 220 to 120
Reaper helicopter
- increase cloak time to 90 seconds