Search found 972 matches

by Enyo
Wed Apr 17, 2024 10:36 am
Forum: Map Discussions
Topic: Damage Reductions...
Replies: 142
Views: 5397

Re: Damage Reductions...

I think that's a good idea, rather do that than up the damage or increase the fire rate. That way it can come in, blast a ground target for a good amount and try to zip away -- that could be pretty devastating for slow moving tank though. It also needs a bit more speed and a longer boost more simil...
by Enyo
Wed Apr 17, 2024 10:33 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 60
Views: 1974

Re: ONS-HomeSweetHome Randomizer

Reducing the number of mechs is a good start, and removing the Warhawk. I think pooty was talking about removing the Warhawk from all maps and replacing with the Mirage Vulture anyway. Warhawk just has way too much health and damage, it came from the RMD server where everything is super OP. Are the ...
by Enyo
Tue Apr 16, 2024 1:17 pm
Forum: Map Discussions
Topic: Mass Destruction...
Replies: 12
Views: 106

Re: Mass Destruction...

I'm with YEAAAHHHHHHHH, I don't mind having this map in the roster, and like he said, too many like it is spoiling my appetite. MassD is relatively mild compared to HSH-Randomizer, and ever since the new HSH was added MassD never seems to get voted anymore. Would maybe like to see the vents added to...
by Enyo
Tue Apr 16, 2024 12:13 pm
Forum: Map Discussions
Topic: Someone went all Junkyard, Forest Junkyard
Replies: 12
Views: 833

Re: Someone went all Junkyard, Forest Junkyard

Thanks pooty, appreciate the updates!
by Enyo
Tue Apr 16, 2024 9:36 am
Forum: Map Discussions
Topic: Someone went all Junkyard, Forest Junkyard
Replies: 12
Views: 833

Re: Someone went all Junkyard, Forest Junkyard

I can double check, but I think the mix is probably 60/40 ish on ground vs. air. Right, and that sucks! Why not at least 50/50? We have Djunk that's 95% ground, Ajunk that seems to always spawn lots of flyers. We don't need another one that's mostly tanks, but a 50/50 split is a good in between. La...
by Enyo
Tue Apr 16, 2024 9:34 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 60
Views: 1974

Re: ONS-HomeSweetHome Randomizer

We played it the day before, it seemed better. However I think it still spawned multiple UFOs. But it likely depends on what loadout you get... It always has way too much of whatever spawns regardless of the load out. Like I said, if I'm on and this atrocity gets voted again I'm forcing the old one...
by Enyo
Mon Apr 15, 2024 11:19 pm
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 60
Views: 1974

Re: ONS-HomeSweetHome Randomizer

This map is still severely broken. It’s like MassD in a tighter space, but with even more spammy vehicles. Multiple Levi variants still spawn, way too many mechs still spawn and it’s just a general shitshow. Any time this map gets voted from now on when I’m playing, I’m just gonna force the old vers...
by Enyo
Mon Apr 15, 2024 10:30 pm
Forum: Map Discussions
Topic: Someone went all Junkyard, Forest Junkyard
Replies: 12
Views: 833

Re: Someone went all Junkyard, Forest Junkyard

V2 on the server.. Vehicle changes more or less detailed below. Some minor clean up on trees/terrain. Pooty you were saying something the other day about Forest junk having too many flyers… reading this thread you already did that and it shows. Played it last night and hardly any flyers spawned at ...
by Enyo
Sun Apr 14, 2024 10:13 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 60
Views: 1974

Re: ONS-HomeSweetHome Randomizer

Not picking on flyers just the mix, if there's lots of flyers then the map has to have some serious anti-air in the right spots.... but randomizers can work they just need more careful balancing of vehicles and node points (where the more powerful vehicles spawn). Many of the flyers are still, sorr...
by Enyo
Sat Apr 13, 2024 10:48 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 60
Views: 1974

Re: ONS-HomeSweetHome Randomizer

V6 on the server. I know there was some call to remove this, but I think the changes made should help. We shall see… just getting very tired of all the super overkill throw in 3 of every vehicle maps like this one. There has to be a balance of vehicles or the map gets broken. And the fixes often fe...