Search found 986 matches
- Tue Apr 23, 2024 5:45 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 433
Re: Mass Destruction...
They'd still be able to tether to allies. That way they can still zoom around tethered to an allied flier, but the enemies can counter that by shooting down that flier. Being able to tether to an enemy flier and harass them the entire game is annoying as hell to deal with. Ah, gotcha, makes sense. ...
- Tue Apr 23, 2024 3:00 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 433
- Mon Apr 22, 2024 1:09 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 433
Re: Mass Destruction...
I think it might be fine with the LG added back in and the regular hoverboards too. I do like the terrain better than flat ground, but not sure about the node layout yet. Not a fan of having 4 nodes to core through the middle and only 3 on the outsides. Plus those cutoffs are lopsided, maybe connect...
- Sun Apr 21, 2024 1:58 pm
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 29
- Views: 1665
Re: Hospitaler 3.0
Once the new hospitalizer is working as intended, I am interested to see a map where the only respawn points are at the core and the hospitalizers, with the nodes not having any. The nodes could have vehicles, but your team would have to coordinate the logistics of getting a hospitalizer to that no...
- Sat Apr 20, 2024 4:20 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 433
Re: Mass Destruction...
How about just changing the trick boards to regular hover boards. The trick boards can basically fly, and it’s not only hard to hit them but almost impossible to even see them.
- Sat Apr 20, 2024 11:00 am
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 29
- Views: 1665
Re: Hospitaler 3.0
Thinking about Rhamp’s comment about some vehicle from another game that’s basically a mobile spawn point, what about doing that with the Hospitaler? Wherever it is on the map you can spawn there. That would add some usefulness to it without adding extra damage or healing powers. Although it does ne...
- Sat Apr 20, 2024 12:28 am
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 29
- Views: 1665
Re: Hospitaler 3.0
I still feel like the hospitalizer link turrets should heal itself while healing an ally. We already have the vamp tank, tick scorpion, lampery being offensive link vehicles that heal off of attacking, so it would be nice to have a support link vehicle that heals off of supporting. Just imagine the...
- Sat Apr 20, 2024 12:22 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 433
Re: Mass Destruction...
Careful Furious, you’re starting to sound like me.FuriousRabbit wrote: ↑Fri Apr 19, 2024 11:21 pm It baffles me that some here complain that a single person can ru(i)n a map with the mino when clearly the same thing can happen with those Mechs... which are even less accessible.
- Fri Apr 19, 2024 12:17 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 433
Re: Mass Destruction...
Someone should really consult Azazel on changing this map since it appears to be his favorite. Do these changes really reflect optimizations desired by the people who vote for this map? Or is it to satisfy people who don't vote for it and thereby taking away a favorite from a "less represented...
- Fri Apr 19, 2024 9:29 am
- Forum: Map Discussions
- Topic: CSMech
- Replies: 89
- Views: 16417
Re: CSMech
OMG, thank you snarf!!!captainsnarf wrote: ↑Fri Apr 19, 2024 1:06 am New version! Download here CSMech_2.1.zip
Changes
- more hitbox updates
This is on the server.