Search found 919 matches

by YEAAAHHHHHHHHHH
Fri Dec 13, 2024 10:41 am
Forum: Map Discussions
Topic: ONS-Tek Randomizer
Replies: 29
Views: 11621

Re: ONS-Tek Randomizer

On Torlan, the center node is workable from both the top and the bottom. The ground level node behaves normally, but the top node (on the mountain by the keg/shield) can be linked to charge the bottom node if it has already been started. It's the only map that I know of that has this and barely anyo...
by YEAAAHHHHHHHHHH
Fri Dec 13, 2024 10:39 am
Forum: Map Discussions
Topic: MPC NightBeforeChrismtas map..
Replies: 27
Views: 3314

Re: MPC NightBeforeChrismtas map..

Enyo wrote: Fri Dec 13, 2024 12:39 am
YEAAAHHHHHHHHHH wrote: Fri Dec 13, 2024 12:19 am Oh shit here come the MLP fanboys out of the woodwork
They're called bronies.
Ahh that's right. I haven't heard that term in a long time.
by YEAAAHHHHHHHHHH
Fri Dec 13, 2024 12:19 am
Forum: Map Discussions
Topic: MPC NightBeforeChrismtas map..
Replies: 27
Views: 3314

Re: MPC NightBeforeChrismtas map..

Oh shit here come the MLP fanboys out of the woodwork
by YEAAAHHHHHHHHHH
Fri Dec 13, 2024 12:18 am
Forum: Map Discussions
Topic: HooverDam Map..
Replies: 9
Views: 326

Re: HooverDam Map..

I'm not into this map. But maybe it'd work as a flyer map? Just load it up with raptors. You could at least cut down on commute times between nodes with all that dead space. Of course for the interior stuff you'd have to get out. But even those long cave tunnels can go quicker if you could fly throu...
by YEAAAHHHHHHHHHH
Wed Dec 11, 2024 6:56 pm
Forum: General
Topic: Spec idle kick
Replies: 22
Views: 5062

Re: Spec idle kick

leon wrote: Wed Dec 11, 2024 5:29 pm I have several days off after I discharged from ER. May I spec tonight?
Welcome back! I hope you're healthy.
by YEAAAHHHHHHHHHH
Wed Dec 11, 2024 9:24 am
Forum: Map Discussions
Topic: MPC NightBeforeChrismtas map..
Replies: 27
Views: 3314

Re: MPC NightBeforeChrismtas map..

Sharks with friggin laser beams!

If we give them weapons then it should be something ridiculous like a tank shot or bio goo.
by YEAAAHHHHHHHHHH
Sat Dec 07, 2024 9:27 pm
Forum: Map Discussions
Topic: Vampire vehicles
Replies: 20
Views: 4941

Re: Vampire vehicles

So in short:

If you link a purple-beamed link vehicle, you'll heal it but not boost its linking power.
If you link a green-beamed link vehicle, you'll heal it and boost its linking power.

Is that correct?
by YEAAAHHHHHHHHHH
Fri Dec 06, 2024 5:38 pm
Forum: Map Discussions
Topic: Vampire vehicles
Replies: 20
Views: 4941

Re: Vampire vehicles

I'm all for nerfing or removing the lamprey. That thing is annoying as hell. It's basically a NoSkillz Manta, just speed up to your enemy and press a button and they die. Drive-by ion alt fire. That thing should be the slowest and heaviest manta of all of them, like the Short Circuit but worse.
by YEAAAHHHHHHHHHH
Thu Dec 05, 2024 1:07 pm
Forum: Map Discussions
Topic: MPC NightBeforeChrismtas map..
Replies: 27
Views: 3314

Re: MPC NightBeforeChrismtas map..

Monster trucks! :lol: Hell yes! If their physics are good that could be fun. Hopefully they're not like battlebikes. If I had map/editing skills I've always wanted to make some real life vehicles. I always thought it'd be funny to have a base model off-the-lot Hellbender. Hubcaps, normal color, sma...
by YEAAAHHHHHHHHHH
Mon Dec 02, 2024 1:25 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 535
Views: 235676

Re: Misc Map Changes Thread..for little glitches and annoyances...

I think the Wyvern can be nerfed by simply making it slower or not able to jump as high, but not both. I'd decrease the speed but keep the super high jump. Otherwise it'd just a laser manta.