Search found 958 matches

by YEAAAHHHHHHHHHH
Sun Feb 09, 2025 1:55 pm
Forum: Map Discussions
Topic: Unreal II Weapons..
Replies: 14
Views: 3798

Re: Unreal II Weapons..

I seem to remember that glitch in Monster Evo. It doesn’t always happen but definitely enough to notice.
by YEAAAHHHHHHHHHH
Sun Feb 09, 2025 8:38 am
Forum: General
Topic: Server down/
Replies: 42
Views: 4034

Re: Server down/

Can zounds be mp3?
by YEAAAHHHHHHHHHH
Sat Feb 08, 2025 2:22 pm
Forum: Map Discussions
Topic: Unreal II Weapons..
Replies: 14
Views: 3798

Re: Unreal II Weapons..

I think it’d be a lot of fun. UT2 weapons and link guns. We can sandbox from there.
by YEAAAHHHHHHHHHH
Fri Feb 07, 2025 2:58 pm
Forum: Map Discussions
Topic: Unreal II Weapons..
Replies: 14
Views: 3798

Re: Unreal II Weapons..

I'll look at them. One thing the icons for those weapons are kind of weak looking. I am thinking of a map with no nodes, but not a wide open demo derby type, might be good to try those weapons there. I always thought a version of Goliath "ONS-Goliath-UT2-Weapons" would be a good playgroun...
by YEAAAHHHHHHHHHH
Fri Feb 07, 2025 2:56 pm
Forum: Map Discussions
Topic: Vampire vehicles
Replies: 30
Views: 15784

Re: Vampire vehicles

Not to help with the hijack but could just putting a Bio Tank on Tek balance the 25,000HP issue? I think that'd be a pretty good counter vehicle. I know "just make the HP lower" is obviously a simpler a simpler fix, but I think having a Bio Tank could be another option to try before comple...
by YEAAAHHHHHHHHHH
Fri Feb 07, 2025 2:52 pm
Forum: Map Discussions
Topic: Torlan-LinkerMadness
Replies: 76
Views: 55460

Re: Torlan-LinkerMadness

pooty wrote: Fri Feb 07, 2025 10:46 am We do have the WoE firechucker too. I'd have to check if the Vamp has the vulnerability set for those though...I set them for all the current fire vehicles.
The Vulcan Flamethrower is way better, trust me. In appearance and in function. It's an official weapon.
by YEAAAHHHHHHHHHH
Fri Feb 07, 2025 9:22 am
Forum: Map Discussions
Topic: Unreal II Weapons..
Replies: 14
Views: 3798

Re: Unreal II Weapons..

bumping
by YEAAAHHHHHHHHHH
Fri Feb 07, 2025 9:21 am
Forum: Map Discussions
Topic: Torlan-LinkerMadness
Replies: 76
Views: 55460

Re: Torlan-LinkerMadness

Re: The other thread about the vampire, could this map be a good place to test the Vulcan Flamethrower? That way people on foot can have a weakness for the Vampire tank? The Hydra Grenade Launcher would be good too with its longer range. I guess this also doubles as my quarterly request for UT2 weap...
by YEAAAHHHHHHHHHH
Fri Feb 07, 2025 12:14 am
Forum: Map Discussions
Topic: Torlan-LinkerMadness
Replies: 76
Views: 55460

Re: Torlan-LinkerMadness

Okay, so we got rid of the storm but now I take back the idea of using an ion painter. That thing is even more bullshit. You can coordinate a takeback of your primary... but only for one enemy camping on the side hill to instantly knock it back down. It makes comebacks waaay harder. I now think we s...
by YEAAAHHHHHHHHHH
Fri Feb 07, 2025 12:02 am
Forum: Map Discussions
Topic: Vampire vehicles
Replies: 30
Views: 15784

Re: Vampire vehicles

x2, snarf. I think the Vampire needs nerfing. That thing just cleans up. It absolutely dominates mid and close range.