Search found 832 matches

by YEAAAHHHHHHHHHH
Tue May 21, 2024 6:13 pm
Forum: Map Discussions
Topic: ONS-Spiffingrad
Replies: 7
Views: 78

Re: ONS-Spiffingrad

Yeah, I thought it would be fun to have mods like that, but only for certain maps or single map only, like *one* map that is all ballistic weapons, *one* that is all weapons of evil, etc. We kind of have that for 2fast2furious, but it's kind of an odd map. What I'd want to avoid is adding them to a...
by YEAAAHHHHHHHHHH
Tue May 21, 2024 12:32 pm
Forum: Map Discussions
Topic: ONS-Spiffingrad
Replies: 7
Views: 78

ONS-Spiffingrad

It was fun playing this one again. In case anyone doesn't know, it's a port from one of the most popular maps in Battlefield 1942 https://youtu.be/ibMppfiNiaw?si=qp9ZjjUvKDBppUP8&t=77 Note the WAY slower pace of movement in BF1942. That being said, I think it'd be worth removing triple jump from...
by YEAAAHHHHHHHHHH
Sun May 19, 2024 3:02 pm
Forum: Map Discussions
Topic: Map Packs
Replies: 26
Views: 469

Re: Map Packs

McLovin wrote: Sun May 19, 2024 2:48 pm
captainsnarf wrote: Sun May 19, 2024 1:50 pm ...
Dria-TankMeUp-Boring-V6
...
It's a real disservice to name this map with "Boring" in the title. There are no boring maps, only players that are bores.
Yeah I agree. I think we should just drop it back to what it was. Been meaning to bring that up.
by YEAAAHHHHHHHHHH
Sun May 19, 2024 1:42 pm
Forum: General
Topic: ONS4
Replies: 4
Views: 89

ONS4

Someone posted on facebook about this and apparently it exists? Four-team ONS. I can find some info about CTF4 out there, but ONS sound mythical. That sounds like it'd almost be like Warcraft but fast paced.
by YEAAAHHHHHHHHHH
Sun May 19, 2024 10:34 am
Forum: Map Discussions
Topic: Map Packs
Replies: 26
Views: 469

Re: Map Packs

And don't forget HooverDam, in memory of Binger. Fun map that never gets played. Don't fuck it up by randomizing it either. It's perfect the way it is. Did he make that from scratch? Honestly I'd modify that one. The node layout is confusing as hell. I think the battle should be kept in certain are...
by YEAAAHHHHHHHHHH
Sun May 19, 2024 10:33 am
Forum: General
Topic: Post-Match Banter Here
Replies: 285
Views: 48795

Re: Post-Match Banter Here

Enyo wrote: Sun May 19, 2024 10:16 am
YEAAAHHHHHHHHHH wrote: Sat May 18, 2024 10:15 pm If you don't start quickly then it's game over.
Yep, and I’ve always said this about Onslaught in general, regardless the map: it’s a race.
Yeah I swear, on every map I have my route memorized to dodge jump to a flyer and get to a node the quickest. Half the people go vehicle shopping.
by YEAAAHHHHHHHHHH
Sat May 18, 2024 10:15 pm
Forum: General
Topic: Post-Match Banter Here
Replies: 285
Views: 48795

Re: Post-Match Banter Here

SlatedWorld https://www.youtube.com/watch?v=uXx1jsPSrAE I love this map but it can be the most frustrating. If you don't start quickly then it's game over. 90% of this server takes their friggin time at the beginning of each match and it kills your team. We threw away a good game last night in the t...
by YEAAAHHHHHHHHHH
Sat May 18, 2024 8:58 pm
Forum: Map Discussions
Topic: Map Packs
Replies: 26
Views: 469

Re: Map Packs

AlienHop could be a part of the classic omni pack. Haven't thought of that map in a while.
by YEAAAHHHHHHHHHH
Thu May 16, 2024 12:37 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 472
Views: 74997

Re: Misc Map Changes Thread..for little glitches and annoyances...

captainsnarf wrote: Thu May 16, 2024 9:53 am The levi cannon has that issue as well.
Wait... what?!?! So if I fire the main levi cannon, and swich to the beams before the explosion, it doesn't do anything?
by YEAAAHHHHHHHHHH
Mon May 13, 2024 9:33 am
Forum: Map Discussions
Topic: Map Development Process
Replies: 36
Views: 515

Re: Map Development Process

What's the difference between "Standard" and "Omni1.0" maps?