Search found 387 matches

by Anonymous.
Sun Nov 03, 2024 10:37 am
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 509
Views: 191882

Re: Misc Map Changes Thread..for little glitches and annoyances...

Yeah the beams only do 49 to the standard mino.
by Anonymous.
Wed Oct 30, 2024 10:24 am
Forum: Map Discussions
Topic: Dreamus
Replies: 10
Views: 5072

Re: Dreamus

captainsnarf wrote: Wed Oct 30, 2024 9:32 am

Code: Select all

Warning: Failed to load 'WVWebCaster': Can't find file for package 'WVWebCaster'
It can be pulled off a redirect: http://195.140.210.79/
by Anonymous.
Mon Oct 28, 2024 7:52 pm
Forum: Map Discussions
Topic: Dreamus
Replies: 10
Views: 5072

Re: Dreamus

I took the CEONSS version of Dreamus and added the current version's vehicles to it, and did other QOL changes. It's missing the secret room, maybe I'll backport it. I don't intend this to be a direct replacement to the version that is on the server now. https://www.mediafire.com/file/dlt5a92wfbe689...
by Anonymous.
Sun Oct 13, 2024 11:54 pm
Forum: General
Topic: Can't load a CEONSS map, ugh!
Replies: 5
Views: 2121

Re: Can't load a CEONSS map, ugh!

If two servers use different versions of the same file, you have to either type obj garbage in console or restart the game.
by Anonymous.
Tue Oct 08, 2024 5:52 pm
Forum: Map Discussions
Topic: spawn with locker weapons
Replies: 3
Views: 2040

Re: spawn with locker weapons

Thanks
by Anonymous.
Tue Sep 24, 2024 10:46 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 509
Views: 191882

Re: Misc Map Changes Thread..for little glitches and annoyances...

Yes, phariz grabs double damage wraith and just flies around aimlessly, then waits inside a levi singularity until it goes off.
by Anonymous.
Fri Sep 13, 2024 6:03 am
Forum: Map Discussions
Topic: Crashes
Replies: 8
Views: 2850

Re: Crashes

vorpal wrote: Thu Sep 12, 2024 7:16 pmAlso 1MB cache seems too low. How do you find UT performs? The default is 256MB.
Default is 32, set it to 1. It doesn't do what you think it does.
by Anonymous.
Thu Sep 12, 2024 1:13 pm
Forum: Map Discussions
Topic: ONS-MinusRhampedEdition
Replies: 28
Views: 14109

Re: ONS-MinusRhampedEdition

Since this is essentially a plain without buildings to cull what is behind them, the only option is to reduce DistanceFogEnd and cull in that manner. From 25000 to 18000 is a reasonable start and dramatically improves FPS at the core, around a 50% increase. However it will not be as effective from t...
by Anonymous.
Thu Sep 12, 2024 12:51 pm
Forum: Map Discussions
Topic: Crashes
Replies: 8
Views: 2850

Re: Crashes

In general, make sure you have the Large Address Aware patch which sets the LAA flag for 32-bit executables to tell Windows to address more than 2GB of memory for the program, up to 4GB. In ut2004/ut2004-win64.ini, set this to ensure the game doesn't waste memory: [Engine.GameEngine] CacheSizeMegs=1