Search found 442 matches

by Anonymous.
Sun Mar 09, 2025 8:21 am
Forum: General
Topic: Who did this?
Replies: 5
Views: 1506

Re: Who did this?

I get that message every time.
by Anonymous.
Thu Feb 27, 2025 4:38 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 661
Views: 427708

Re: Misc Map Changes Thread..for little glitches and annoyances...

The Mino can spam the node regardless, it won't make a significant difference. It just has to drive slightly forward and the outcome is the same. Plus, the hill is much more accessible now, so it's not like the Mino can't be countered here. https://i.imgur.com/c5akMz0.png - Alternatively can go thro...
by Anonymous.
Thu Feb 27, 2025 3:17 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 661
Views: 427708

Re: Misc Map Changes Thread..for little glitches and annoyances...

I forgot to mention I made node 10's sphere lower so it's less exposed from the lake (but still possible to hit).

Also I'd love to go back to the old Dria lighting 🥺
Image
by Anonymous.
Wed Feb 26, 2025 10:02 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 661
Views: 427708

Re: Misc Map Changes Thread..for little glitches and annoyances...

- Adjusted location of Node 9, moved it farther back. This is to address the asymmetry -- its much easier, shorter to get from 10 to 6, than 5 to 9, so this hopefully evens things out. You can still hit 9 with the Mino from the Hill, but the 9 spawns (vehicles/people) are more protected by the hill...
by Anonymous.
Tue Feb 25, 2025 11:05 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 661
Views: 427708

Re: Misc Map Changes Thread..for little glitches and annoyances...

pooty wrote: Sun Feb 09, 2025 3:13 pm Omni 1.0 Maps.. all of them

https://www.omnipotents.com/mapdev/Omni1-maps.zip (5.3 GB)
It's downloading very slowly for me.
Image
by Anonymous.
Tue Feb 25, 2025 3:26 pm
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 141
Views: 106624

Re: ONS-HomeSweetHome Randomizer

I updated the link, the OMFGs are 90sec and 60s behind the couch.
by Anonymous.
Mon Feb 24, 2025 11:15 pm
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 141
Views: 106624

Re: ONS-HomeSweetHome Randomizer

ONS-HomeSweetHome-)o(-Randomizer-V13.ut2.uz2
I put the OMFG back as a 60s timed pickup in its original spots and added one behind the couch in the middle to make up for the timer. Same link as above.
by Anonymous.
Sun Feb 23, 2025 8:44 pm
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 141
Views: 106624

Re: ONS-HomeSweetHome Randomizer

ONS-HomeSweetHome-)o(-Randomizer-V13.ut2.uz2
  • Reduced file size from 78→45MB (33MB of uncompressed textures)
  • Moved OMFG to tunnel center
  • Fixed the jump pads that go to the pine tree, added sounds to all of the jump pads
by Anonymous.
Sat Feb 22, 2025 3:14 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 661
Views: 427708

Re: Misc Map Changes Thread..for little glitches and annoyances...

In this setup, they will be exposed to the attackers, while the defenders won't be able to shoot the node from the cores.