Search found 6 matches
- Tue Aug 03, 2021 10:41 am
- Forum: Map Discussions
- Topic: YEAAAHHHHHHHHHH Nuke 1.1 (CSLinkNuke)
- Replies: 74
- Views: 23906
Re: YEAAAHHHHHHHHHH Nuke 1.1 (CSLinkNuke)
I think this is one of the coolest things done to spice up the gameplay and add variety. I haven't played it yet, but I really appreciate the effort.
- Mon Jul 05, 2021 9:40 am
- Forum: Map Discussions
- Topic: Footbrawl-)o(-pootylicious69
- Replies: 9
- Views: 2980
Re: Footbrawl-)o(-pootylicious69
Thank you so much pooty!!
- Sat Jul 03, 2021 10:47 pm
- Forum: Map Discussions
- Topic: Footbrawl-)o(-pootylicious69
- Replies: 9
- Views: 2980
Re: Footbrawl-)o(-pootylicious69
Oh sheeeeeet, that ctf version looks amazing!!!!
- Sat Jul 03, 2021 10:47 pm
- Forum: Map Discussions
- Topic: Footbrawl-)o(-pootylicious69
- Replies: 9
- Views: 2980
Re: Footbrawl-)o(-pootylicious69
Sorry I forgot I wrote this topic.
The domination map might be good to start with, but maybe just do clean slate though for proof of concept, then fill in art later.
If the game mechanics work out, this will be absolute mayhem.
The domination map might be good to start with, but maybe just do clean slate though for proof of concept, then fill in art later.
If the game mechanics work out, this will be absolute mayhem.
- Thu Jun 24, 2021 8:10 am
- Forum: Map Discussions
- Topic: Footbrawl-)o(-pootylicious69
- Replies: 9
- Views: 2980
Footbrawl-)o(-pootylicious69
We need this map. Rectangular field, edge of field is death (gravity vs instagib), shield guns/assault rifles only, cores in touchdown zones, nodes at ground level throughout midfield, 1hp only and instant charge up after touch, power ups at the benches, jump pads at 20 yard line into enemy territor...
Re: Balancer
If a dream team steamrolls the other side because of great teamwork, that shouldn't be punished. I think the dream team would rather stay together and repeat the cohesion for another round. The losing team is probably fine with moving onto another map entirely. I don't think that's a bad thing. More...