Search found 3367 matches

by pooty
Wed May 04, 2022 5:42 pm
Forum: Map Discussions
Topic: Random Map Option?
Replies: 25
Views: 3363

Re: Random Map Option?

I modified RandomMap below to RandomMapOmni I have it working, sort of. Basically it has a map that loads, and then immediately reloads a random map (from a list in its .ini file). However this is a bit of a kludge, since it needs a "base map" to start. I was thinking just load up Torlan, ...
by pooty
Wed May 04, 2022 10:27 am
Forum: Map Discussions
Topic: Random Map Option?
Replies: 25
Views: 3363

Re: Random Map Option?

Hmm. We should do that for the Crash map.

http://planetunreal.gamespy.com/View4d5 ... ail&id=671
by pooty
Tue May 03, 2022 3:30 pm
Forum: Map Discussions
Topic: Capt Gordon's box of pwnage
Replies: 8
Views: 1193

Re: Capt Gordon's box of pwnage

There's a whole host of Scorps: Tarantula/Stinger, faster longer strands WebCaster - web of strands Hyena - Flak Scorp Mantis - twin beams Link Scorp EONS/Boost Scorp MiniGun Scorp Lynx - Rocket Scorp Tyrant - Minitank turret and a few other variants on the loadout map. For CGBO - I like the boost, ...
by pooty
Tue May 03, 2022 3:28 pm
Forum: Map Discussions
Topic: Crash Map..change it?
Replies: 17
Views: 2664

Re: Crash Map..change it?

No I changed it. Its not random I have to manually enter it on the command line. Figured its a good way to get some play on maps that don't get voted often...
by pooty
Sun May 01, 2022 6:37 pm
Forum: Map Discussions
Topic: Capt Gordon's box of pwnage
Replies: 8
Views: 1193

Re: Capt Gordon's box of pwnage

Yes sadly not much fun there when you can't shock rifle anyone.

I wonder if adding a few more scorpion variant on Capt Gordons would improve it?
by pooty
Sun May 01, 2022 6:36 pm
Forum: Map Discussions
Topic: Mass Destruction
Replies: 3
Views: 752

Re: Mass Destruction

So Mobreaker to Shocker (no big deal there) Pallas to Dark Levi (should improve gameplay since the Pallas in the wide open area with its homing missles can lag the server) Hospitaler stayed. So the real change was Kraken to Tiamat. But given there's link flyer, two link badgers, and two link turrets...
by pooty
Sun May 01, 2022 3:49 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 454
Views: 69512

Re: Misc Map Changes Thread..for little glitches and annoyances...

Which ones? I fixed it in a couple...its especially bad with Hurricane
by pooty
Sat Apr 30, 2022 5:09 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 454
Views: 69512

Re: Misc Map Changes Thread..for little glitches and annoyances...

Fixed Hospitalar Link Turret, you won't get killed sitting in it (unless vehicle dies).
by pooty
Sat Apr 30, 2022 5:06 pm
Forum: Map Discussions
Topic: Moon Mines.
Replies: 19
Views: 2659

Re: Moon Mines.

ONS-MoonMines-)o(-V1-Beta4.ut2

Changes: Low Gravity, QuadJump, MutWheelVehicleStunts, Added Linkatron, kept Goat Sucker. Raised Ceiling a bit. Added some Boost Scorps. Misc Fixes.
by pooty
Sat Apr 30, 2022 3:08 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 454
Views: 69512

Re: Misc Map Changes Thread..for little glitches and annoyances...

I figure there's nothing hurting by having them there, and I have a dream one day of having more than 1 or 2 gunners.