Search found 1976 matches

by captainsnarf
Thu Apr 11, 2024 11:44 pm
Forum: Map Discussions
Topic: Map Packs
Replies: 14
Views: 230

Re: Map Packs

So can we have map packs now?
by captainsnarf
Thu Apr 11, 2024 5:23 pm
Forum: Technical Discussions (UT2004 Related)
Topic: Fix client crashes with LAA patch
Replies: 0
Views: 57

Fix client crashes with LAA patch

For anyone using the standard 32-bit binary (UT2004.exe), you must use the program below to enable the "Large Address Aware" flag in the executable to be able to use greater than 2GB address space. The server has gotten heavier in the last few years so it's not uncommon to see people cras...
by captainsnarf
Thu Apr 11, 2024 10:44 am
Forum: General
Topic: Updated Server Rule Excessive Cheating Accusations
Replies: 7
Views: 1025

Re: Updated Server Rule Excessive Cheating Accusations

Nothing has changed. This rule could really use some enforcement.
by captainsnarf
Wed Apr 10, 2024 8:17 am
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 442
Views: 67118

Re: Misc Map Changes Thread..for little glitches and annoyances...

it has limited range though. That makes it pretty weak on maps like junkyard and dria. Based on other mechs its damage should be 36, so yeah 45 was too much. I tried to make the mechs all 4x regular damage (they are 4x tall). 45 for linkatron was 5x. At 25 it's 2.777x. Maybe that's ok since linkgun ...
by captainsnarf
Wed Apr 10, 2024 7:11 am
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 442
Views: 67118

Re: Misc Map Changes Thread..for little glitches and annoyances...

We'll see. It might be ok. I do agree with nerfing all the vehicles, but I feel that Linkatron wasn't broken. HSH-Randomizer is. This nerf will probably make Linkatron suck on every other map.
by captainsnarf
Tue Apr 09, 2024 9:11 am
Forum: General
Topic: Okay, so I made a comment...
Replies: 8
Views: 177

Re: Okay, so I made a comment...

If you use 64bit, it uses a separate thread for rendering. Totally worth it.
by captainsnarf
Tue Apr 09, 2024 5:14 am
Forum: Map Discussions
Topic: Bio Hound Omni
Replies: 5
Views: 102

Re: Bio Hound Omni

Once you are used to it, W and D for zoom in/out is superior! I regret trying to standardize them all to right mouse button. While you are editing this thing, make sure dynamic lights are off for the bio globs. That will save some fps. I saw some players complain of fps drops last night. My fps stay...
by captainsnarf
Thu Apr 04, 2024 7:22 am
Forum: General
Topic: stats blew up again
Replies: 40
Views: 2512

Re: stats blew up again

It used to work. Maybe re-install?
by captainsnarf
Thu Apr 04, 2024 6:08 am
Forum: Map Discussions
Topic: BitchSlapWithSlap-Randomizer
Replies: 24
Views: 465

Re: BitchSlapWithSlap-Randomizer

Thanks for the update. :) I might bitch but I do appreciate you making new content. A couple other changes to consider - Keg o whoopass is too OP. It's hard enough getting anonymous out of the center node, and now he has max health/shield/double damage. There is also double damage spawn in center no...
by captainsnarf
Wed Apr 03, 2024 12:00 pm
Forum: Map Discussions
Topic: Map Packs
Replies: 14
Views: 230

Re: Map Packs

It was 5/4 Minus/Junkyard vs Trench that was recently updated, so I forced Trench.

Azazel immediately started calling for me to be kicked :lol: The next vote 'RandomMap' won, and again the calls for kick. I didn't even force anything that time.