It is… because the core vehicles on Djunk suck except the mino and hammerheads. All it takes for a comeback on TLM is for the link tanks to work together at the primary while everyone else shoots the secondaries.
Search found 995 matches
- Tue Mar 26, 2024 6:11 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 2205
Re: Admin's Choice, map forcing.
- Tue Mar 26, 2024 12:56 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 2205
Re: Admin's Choice, map forcing.
I'm all for admins forcing maps. The repetition is getting ridiculous to many. Forcing maps is way better than implementing "map packs". Map packs smacks of "book burning" to me. And reducing choice is EVIL. Weird analogy... but laissez-faire map voting is not working out well, ...
- Tue Mar 26, 2024 11:45 am
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 2205
Re: Admin's Choice, map forcing.
Admins forcing maps from time to time is fine and probably necessary to retain the better players. If it sheds some stains in the process, so be it. I like most our maps including Randomizers with few exceptions, and also get tired of the same ones repeatedly, but I still don't get why snarf hates s...
Re: Leon!
I seem to remember a post from him somewhere in here a while back saying he was having some personal issues that would likely prevent him from playing much for a while? Hope he's OK.captainsnarf wrote: ↑Tue Mar 26, 2024 8:47 am You haven't been on in a long while and many of us miss playing with you. I hope you are doing OK!
- Sat Mar 23, 2024 2:49 pm
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 457
- Views: 70890
Re: Misc Map Changes Thread..for little glitches and annoyances...
Those type of changes meant to even the gap between players like sanka and phariz only hurt the server in the long run. There is no point improving your aim when you get punished for doing so. Same is true for wall dodge. It was rewarded, now it will mean nothing. I tried helping that fool by expla...
- Sat Mar 23, 2024 2:37 pm
- Forum: Map Discussions
- Topic: ONS-MinusRhampedEdition
- Replies: 10
- Views: 1093
Re: ONS-MinusRhampedEdition
Like only 100 fps abysmal or only 60 fps abysmal?Anonymous. wrote: ↑Sat Mar 23, 2024 12:47 pm Think it goes without saying, but the FPS is fucking abysmal.
- Thu Mar 21, 2024 5:40 pm
- Forum: Map Discussions
- Topic: JunkYard Randomizer Changes..
- Replies: 5
- Views: 691
Re: JunkYard Randomizer Changes..
Good moves pooty! I agree with Rhamp that typically the core should have the most powerful vehicles on most maps to allow for some chance of a comeback. Exceptions are one or two reward vehicles at a center node. Obviously more prevalent to do this sort of setup on Randomizers.
- Wed Mar 20, 2024 6:37 pm
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 457
- Views: 70890
Re: Misc Map Changes Thread..for little glitches and annoyances...
Wouldn't mind the admins "fortifying" the election to force a underplayed, but still fun map every so often We do have the concept of "Admin's choice" to force a map. I think we should use it at least once a night! I’ve already started forcing maps more often, about once every o...
- Wed Mar 20, 2024 12:32 pm
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 457
- Views: 70890
Re: Misc Map Changes Thread..for little glitches and annoyances...
We are outnumbered by stains. As long as everything is left up to a vote the stains have won. As you pointed out, true with elections too! I’ve said this before, I’d rather have a server that’s slightly less populated but with better players, i.e. less stains, than a full server of mostly stains. S...
- Mon Mar 18, 2024 9:02 am
- Forum: Map Discussions
- Topic: ONS-HomeSweetHome Randomizer
- Replies: 68
- Views: 2788
Re: ONS-HomeSweetHome Randomizer
And can you please change it where multiple different Levi variants don’t spawn all at once. This map is starting to become annoying. I think I’d like the old version better if it had the ceiling vents added. Or maybe just make this one a “normal” randomizer. Multiples of anything like Levis or Star...