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by captainsnarf
Mon Mar 11, 2024 11:24 pm
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 35393

Re: UTComp

Something went wrong when you built it.

If I take the UTCompOmni.u from the server, emoticons don't work when run on my local lan + server.
If I pull the latest code from OmnipotentsONS repo and build it, emoticons work again. I wonder if

Code: Select all

git pull
failed? maybe there was unsaved change?
by captainsnarf
Mon Mar 11, 2024 11:18 pm
Forum: Map Discussions
Topic: Damage Reductions...
Replies: 135
Views: 4436

Re: Damage Reductions...

The mechs are 4x the size of a player. When figuring out damage I took that into consideration, so linkatron should be doing 4x a normal link gun.
by captainsnarf
Mon Mar 11, 2024 10:40 am
Forum: Map Discussions
Topic: Damage Reductions...
Replies: 135
Views: 4436

Re: Damage Reductions...

And mind you it still dies in half a second from most tank lasers, less than that from the supremely OP Lightning or Link Mechs. Maybe you should start looking at nerfing the mechs instead? Don't nerf my damn mechs. They already take 6x damage from LG, 12x damage from headshot and have less health ...
by captainsnarf
Mon Mar 11, 2024 10:16 am
Forum: Map Discussions
Topic: Damage Reductions...
Replies: 135
Views: 4436

Re: Damage Reductions...

LG damage = 70 LG vehicle damage scaling = 0.85 LG vehicle damage = 70 * 0.85 = 59.5 Shock damage = 45 Shock vehicle damage scaling = 0.85 Shock vehicle damage = 45 * 0.85 = 38.25 * 2 LG = 119 Shock = 76.5 * 1.5 LG = 89.25 Shock = 57.375 * 1.25 LG = 74.375 Shock = 47.8125 Starbolt health 225
by captainsnarf
Sun Mar 10, 2024 10:59 pm
Forum: Map Discussions
Topic: Somebody F'd up.
Replies: 8
Views: 187

Re: Somebody F'd up.

It's fixed.
by captainsnarf
Sun Mar 10, 2024 2:01 pm
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 35393

Re: UTComp

it's pushed.
by captainsnarf
Sun Mar 10, 2024 11:40 am
Forum: Map Discussions
Topic: Alternate Game Modes For Small Server Numbers
Replies: 41
Views: 3727

Re: Alternate Game Modes For Small Server Numbers

I removed the VCTF-Foosball map. I renamed it so if we want it back it's easy to. It's pretty terrible. Anemic weapon selection and shitty pickup locations. The best weapon is shock which is hidden in the corner. It's really easy to camp the shock pickup with mantas and road rage everyone. If we wan...
by captainsnarf
Sat Mar 09, 2024 7:55 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 37
Views: 1255

Re: ONS-HomeSweetHome Randomizer

Warhawks were definitely annoying having multiple of and have been made to only have a max of 1 since the last version of the map. I like the mass amount of levis, seeing a team stagger them in a way to cover each other and lock down areas of the map is something you don't see on any other map. It ...
by captainsnarf
Thu Mar 07, 2024 12:29 pm
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 37
Views: 1255

Re: ONS-HomeSweetHome Randomizer

I had to nope out of this one. I recall there were FOUR levis all shooting into the center room. If you are going to sit in a levi and repeatedly spam the exact same location the entire 30 minute round, why do you even play this game? You could literally lock your left mouse button, walk away for 30...
by captainsnarf
Wed Mar 06, 2024 12:53 pm
Forum: Map Discussions
Topic: Volcano High..
Replies: 15
Views: 376

Re: Volcano High..

Those aren't fences, they are hand rails! This is how you get an ADA violation. :lol: