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by captainsnarf
Tue Mar 26, 2024 8:47 am
Forum: General
Topic: Leon!
Replies: 2
Views: 107

Leon!

You haven't been on in a long while and many of us miss playing with you. I hope you are doing OK!
by captainsnarf
Tue Mar 26, 2024 8:44 am
Forum: Map Discussions
Topic: Admin's Choice, map forcing.
Replies: 37
Views: 660

Re: Admin's Choice, map forcing.

Thanks Pooty! I've been taking some liberties here :D I forced ONS-ChainIsle last night. "No DM Map. Go on DM server" We have some maps that are pretty close, like ONS-Rail and ONS-Grendelkeep, which have no vehicles. I will leave those up to the vote. But others which are a bit more balan...
by captainsnarf
Sun Mar 24, 2024 11:18 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 442
Views: 66654

Re: Misc Map Changes Thread..for little glitches and annoyances...

Okay so ONS-GritNights-TMU-TeleportGun-V2.ut2 - Exactly the same as the one previously, this includes the Teleporter Gun ONS-GritNights-TMU-NOTeleportGun-V2.ut2 - Same as the one previously, Teleporter Gun replaced with LinkNuke, and Double Damage replaced with the normal Translocator. This gives y...
by captainsnarf
Sun Mar 24, 2024 9:21 am
Forum: Map Discussions
Topic: ONS-MinusRhampedEdition
Replies: 10
Views: 232

Re: ONS-MinusRhampedEdition

If it has performance issues, you really should try to do what you can to make it perform better. Anon posted a 'benchmark' map to SoL discord, along with his numbers, getting 137fps on the benchmark map using 64 bit UT. When I tried using the 32 bit version, I got only 40fps. This is on Ryzen9 7950...
by captainsnarf
Sat Mar 23, 2024 10:11 am
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 442
Views: 66654

Re: Misc Map Changes Thread..for little glitches and annoyances...

Might be able to make a mutator for it, but we already have spank arena. Also, note to remove teleporter gun on Grit Nights (sorry Anon) but since I think only 3-4 people can easily get it and once one of them do it pretty much owns the map. I believe it has unlimited ammo so its good until they di...
by captainsnarf
Thu Mar 21, 2024 7:23 pm
Forum: Map Discussions
Topic: JunkYard Randomizer Changes..
Replies: 5
Views: 147

Re: JunkYard Randomizer Changes..

Yes, good changes, ty sir!
by captainsnarf
Wed Mar 20, 2024 6:44 am
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 442
Views: 66654

Re: Misc Map Changes Thread..for little glitches and annoyances...

> making it impossible to recover They *want* that shit. The mistake is believing our players want good, balanced games. Maybe you do. Maybe I do. But not the players that vote Junkyard-randomizer and Minus-randomizer three times a night. They want a one sided fist fight, as long as they are on the ...
by captainsnarf
Tue Mar 19, 2024 6:42 am
Forum: General
Topic: Happy 20th Birthday UT2004
Replies: 7
Views: 191

Re: Happy 20th Birthday UT2004

I still love the sound track. Play ONS-Dria OST at my funeral please, and throw in a random -leon-really and -leon-ready :lol:
by captainsnarf
Mon Mar 18, 2024 1:51 pm
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 54
Views: 1875

Re: ONS-HomeSweetHome Randomizer

It's not so much the levi spam in game play. When you fire the main cannon of the levi, the server CPU usage jumps up like 50%. Having a bunch of levis is problematic for the server itself.
by captainsnarf
Mon Mar 18, 2024 8:35 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 54
Views: 1875

Re: ONS-HomeSweetHome Randomizer

last night we had a number of levis in our core that were standing on end, stuck. Someone kept trying to drive them off the tables and they would end up that way. In your next edit can you make levis only spawn on the ground? You can't really get them off the tables without a lot of work and luck. O...