Search found 1974 matches

by captainsnarf
Tue Mar 19, 2024 6:42 am
Forum: General
Topic: Happy 20th Birthday UT2004
Replies: 7
Views: 192

Re: Happy 20th Birthday UT2004

I still love the sound track. Play ONS-Dria OST at my funeral please, and throw in a random -leon-really and -leon-ready :lol:
by captainsnarf
Mon Mar 18, 2024 1:51 pm
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 60
Views: 1977

Re: ONS-HomeSweetHome Randomizer

It's not so much the levi spam in game play. When you fire the main cannon of the levi, the server CPU usage jumps up like 50%. Having a bunch of levis is problematic for the server itself.
by captainsnarf
Mon Mar 18, 2024 8:35 am
Forum: Map Discussions
Topic: ONS-HomeSweetHome Randomizer
Replies: 60
Views: 1977

Re: ONS-HomeSweetHome Randomizer

last night we had a number of levis in our core that were standing on end, stuck. Someone kept trying to drive them off the tables and they would end up that way. In your next edit can you make levis only spawn on the ground? You can't really get them off the tables without a lot of work and luck. O...
by captainsnarf
Sat Mar 16, 2024 8:02 pm
Forum: General
Topic: Assault Cup 2024
Replies: 1
Views: 110

Assault Cup 2024

by captainsnarf
Tue Mar 12, 2024 10:51 am
Forum: Map Discussions
Topic: Somebody F'd up.
Replies: 8
Views: 258

Re: Somebody F'd up.

Demerit and dock his pay! :lol:
by captainsnarf
Mon Mar 11, 2024 11:24 pm
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 44108

Re: UTComp

Something went wrong when you built it.

If I take the UTCompOmni.u from the server, emoticons don't work when run on my local lan + server.
If I pull the latest code from OmnipotentsONS repo and build it, emoticons work again. I wonder if

Code: Select all

git pull
failed? maybe there was unsaved change?
by captainsnarf
Mon Mar 11, 2024 11:18 pm
Forum: Map Discussions
Topic: Damage Reductions...
Replies: 142
Views: 5414

Re: Damage Reductions...

The mechs are 4x the size of a player. When figuring out damage I took that into consideration, so linkatron should be doing 4x a normal link gun.
by captainsnarf
Mon Mar 11, 2024 10:40 am
Forum: Map Discussions
Topic: Damage Reductions...
Replies: 142
Views: 5414

Re: Damage Reductions...

And mind you it still dies in half a second from most tank lasers, less than that from the supremely OP Lightning or Link Mechs. Maybe you should start looking at nerfing the mechs instead? Don't nerf my damn mechs. They already take 6x damage from LG, 12x damage from headshot and have less health ...
by captainsnarf
Mon Mar 11, 2024 10:16 am
Forum: Map Discussions
Topic: Damage Reductions...
Replies: 142
Views: 5414

Re: Damage Reductions...

LG damage = 70 LG vehicle damage scaling = 0.85 LG vehicle damage = 70 * 0.85 = 59.5 Shock damage = 45 Shock vehicle damage scaling = 0.85 Shock vehicle damage = 45 * 0.85 = 38.25 * 2 LG = 119 Shock = 76.5 * 1.5 LG = 89.25 Shock = 57.375 * 1.25 LG = 74.375 Shock = 47.8125 Starbolt health 225