Search found 1986 matches

by captainsnarf
Wed Apr 03, 2024 8:46 am
Forum: General
Topic: stats blew up again
Replies: 40
Views: 2530

Re: stats blew up again

We should just delete them and start over. I don't think anybody is looking at matches from a year ago.
by captainsnarf
Wed Apr 03, 2024 8:22 am
Forum: Map Discussions
Topic: Map Packs
Replies: 14
Views: 242

Re: Map Packs

You have admin. You can login to WebAdmin and create as many new map lists as you want. You'll have to arm wrestle McLovin if you want to enable one though :lol: But at this point it's like 20 to 1 in favor of map packs. It shouldn't need to be unanimous. Maybe you should edit your post and make it ...
by captainsnarf
Tue Apr 02, 2024 10:06 am
Forum: Map Discussions
Topic: Wicked Sick UTComp
Replies: 3
Views: 71

Re: Wicked Sick UTComp

Yeah it has your scoreboard changes. I'm not sure about migrating settings. They are generally held in classes that have 'config' setting for it, e.g. class UTComp_Settings config(UTCompOmni); var config SomeSetting; I would need to create a duplicate class and migrate settings over, also store some...
by captainsnarf
Tue Apr 02, 2024 8:31 am
Forum: Map Discussions
Topic: Wicked Sick UTComp
Replies: 3
Views: 71

Wicked Sick UTComp

I've been working on a new project: Wicked Sick UTComp (WSUTComp) https://i.imgur.com/acQkZDP.png It has a sister project: Wicked Sick 3SPN (WS3SPN) These are based on UTCompOmni and 3SPNvSoL respectively. There are a lot of reasons to do this. One of the main reasons is that many say the net code i...
by captainsnarf
Sat Mar 30, 2024 11:49 am
Forum: Map Discussions
Topic: ONS-Trench-)o(-2023
Replies: 20
Views: 1057

Re: ONS-Trench-)o(-2023

New maps are already on the bottom of the list. That's easy enough.
by captainsnarf
Sat Mar 30, 2024 7:16 am
Forum: Map Discussions
Topic: BitchSlapWithSlap-Randomizer
Replies: 24
Views: 488

Re: BitchSlapWithSlap-Randomizer

I wish you'd make new maps instead of changing the maps I like. This all but guarantees the old version won't get played anymore, like what happened to HSH, Minus-Kamek, original Arctic Junkyard, and every other duplicate map. More hyperblasts, less remakes please. Agreed… but snarf, we are never o...
by captainsnarf
Sat Mar 30, 2024 7:13 am
Forum: Map Discussions
Topic: BitchSlapWithSlap-Randomizer
Replies: 24
Views: 488

Re: BitchSlapWithSlap-Randomizer

We played it last night. It made the server crash. But other than that, it was ok. I'm pretty sure it will be broken though once the players figure it out ways to cheese it. Some of the ways: - you can park a badger in the center node - mantas can get inside the center node. This was always true, bu...
by captainsnarf
Fri Mar 29, 2024 9:56 am
Forum: Map Discussions
Topic: BitchSlapWithSlap-Randomizer
Replies: 24
Views: 488

Re: BitchSlapWithSlap-Randomizer

I wish you'd make new maps instead of changing the maps I like. This all but guarantees the old version won't get played anymore, like what happened to HSH, Minus-Kamek, original Arctic Junkyard, and every other duplicate map. More hyperblasts, less remakes please.
by captainsnarf
Thu Mar 28, 2024 11:12 am
Forum: Map Discussions
Topic: Map comebacks... some thoughts..
Replies: 8
Views: 175

Re: Map comebacks... some thoughts..

Maybe what snarf is picking up on is the fact that many of our players would rather sit at the primaries picking off enemies as they come to the primaries, rather than killing the core. Yeah, maybe that's all it is. I recall bitching at the other team on Torlan-LinkerMadness for this. They had the ...
by captainsnarf
Thu Mar 28, 2024 7:14 am
Forum: Map Discussions
Topic: Map comebacks... some thoughts..
Replies: 8
Views: 175

Re: Map comebacks... some thoughts..

The other side of being able to make a comeback is being able to win. This seems to mostly be balanced by map layout rather than node/vehicle strength balancing. I don't mind losing. What sucks is when you can't get a primary up long enough to make a comeback, while at the same time they can't get y...