Wait, are you just saying it wasn't plugged in?
Search found 939 matches
- Thu Mar 07, 2024 3:58 pm
- Forum: Technical Discussions (UT2004 Related)
- Topic: Lost coms
- Replies: 4
- Views: 147
- Thu Mar 07, 2024 3:56 pm
- Forum: Map Discussions
- Topic: ONS-HomeSweetHome Randomizer
- Replies: 37
- Views: 1249
Re: ONS-HomeSweetHome Randomizer
I haven't played this map, but yes let's not all forget the VehicleTester map. That thing would still get voted nearly every night. The TorlanLinkerMadness map was meant to be a test for new link vehicles, but the Dumb Masses love it so it gets voted every night. And I agree with snarf on this new ...
- Wed Mar 06, 2024 2:28 pm
- Forum: Map Discussions
- Topic: Volcano High..
- Replies: 15
- Views: 375
Re: Volcano High..
Best hand rails bit ever: https://www.youtube.com/watch?v=9bSZXucTH4Acaptainsnarf wrote: ↑Wed Mar 06, 2024 12:53 pm Those aren't fences, they are hand rails! This is how you get an ADA violation.
Maybe if we get rid of all handrails the stains will stop "leaning around all day."
- Tue Mar 05, 2024 6:14 pm
- Forum: Map Discussions
- Topic: Damage Reductions...
- Replies: 135
- Views: 4424
Re: Damage Reductions...
Starbolt 2.52, on server. Removed Extra Damage from hand weapons. Increased Health to 225 I suspect it was often using the FlareRaptor's bomb (both were called 'FlareBomb'), which has a much slower drop speed that the one now coded StarbotlFlareBomb. I made the starbolt's match. When I cleaned up t...
- Tue Mar 05, 2024 1:00 pm
- Forum: General
- Topic: Is it Really OP?
- Replies: 22
- Views: 538
Re: Is it Really OP?
I'm NOT advocating converting the entire server, only 1 map. It would be worth playing only to hear the stains lose their sheet. A good candidate would be a copy of MassDestruction where all those juicy vehicles are littered at the core. Stains: "Wut? I need to go to a node, WTF? I can't joy-r...
- Tue Mar 05, 2024 9:05 am
- Forum: General
- Topic: Is it Really OP?
- Replies: 22
- Views: 538
Re: Is it Really OP?
Oh yes nice. So we could. Still don't think we should. And, yes. It's supposed to be a fun game.... until Anonymous head-shots you five times in a row. :lol: Maybe we need an inventory item/relic Helmet that blocks head shots... lol. Sadly, you wouldn’t need much of a threshold either. Could be som...
- Mon Mar 04, 2024 6:53 pm
- Forum: Map Discussions
- Topic: Damage Reductions...
- Replies: 135
- Views: 4424
Re: Damage Reductions...
One thing I noticed, and not sure if it’s the momentum setting you changed on the bomb (what does that do exactly?), but now it’s even easier to kill yourself with the bomb when you swoop low to drop it on something. Thought I just messed up the first time, but the 2nd and 3rd time I killed myself ...
- Mon Mar 04, 2024 6:51 pm
- Forum: General
- Topic: Is it Really OP?
- Replies: 22
- Views: 538
Re: Is it Really OP?
Its pretty substantial effort, IMO that is the wrong direction. This is how microtransactions started. :roll: That's what I figured. It's an interesting idea though, would be cool actually if there was some graduating scale for noobs regarding vehicle allowance, based on some metric like PPH or som...
- Mon Mar 04, 2024 9:11 am
- Forum: Map Discussions
- Topic: Damage Reductions...
- Replies: 135
- Views: 4424
Re: Damage Reductions...
Ok. Yep took double from shock, minigun and LG. Will remove it. I also think we can increase the health slightly from 200 to 225. Ok, so the nerfs weren’t too bad after trying it out, but it does still die quite easily so those changes will help. Definitely takes longer to kill stuff with it, which...
- Mon Mar 04, 2024 9:05 am
- Forum: General
- Topic: Is it Really OP?
- Replies: 22
- Views: 538
Re: Is it Really OP?
Even though I get annoyed when shit stains take vehicles they have as much a right to play as anyone else. Locking them based on points is the wrong direction. It's just a game we play for fun and if you take it serious good for you but it shouldn't be restricted based on skill. Yes, they have a ri...