Search found 812 matches
- Mon Aug 23, 2021 1:04 am
- Forum: Map Discussions
- Topic: Raptors, Falcons, Wasps, oh my...
- Replies: 18
- Views: 5222
Re: Raptors, Falcons, Wasps, oh my...
A mod that may be cool on the Ifrit would be to change its primary fire to a flamethrower kind of like the Firebug or Draco. So you could at least get close to a node and drain it down while still being vulnerable to homing rockets and beams. I think if it fires anything else in the laser/missile ca...
- Tue Aug 17, 2021 10:04 pm
- Forum: Map Discussions
- Topic: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
- Replies: 87
- Views: 32086
Re: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
Yeah I think just getting rid of the radar will the the best fix. That'll bring it back into the UT universe.
Those bombs with the white flashes look awesome btw. On the black helicopter.
Those bombs with the white flashes look awesome btw. On the black helicopter.
- Tue Aug 17, 2021 1:35 am
- Forum: Map Discussions
- Topic: ONS-MasterBath-Ren)o(vation-v3
- Replies: 13
- Views: 4351
Re: ONS-MasterBath-Ren)o(vation-v3
Oh boy are we gonna do MasterBath-KitchenSink-Randomizer?
- Mon Aug 16, 2021 4:49 pm
- Forum: Map Discussions
- Topic: ONS-MasterBath-Ren)o(vation-v3
- Replies: 13
- Views: 4351
Re: ONS-MasterBath-Ren)o(vation-v3
If there's going to be a SSR on Master Bath it should be its own version. I think what we have for Master Bath is about as close to a perfect map as we have.
- Thu Aug 12, 2021 7:57 pm
- Forum: Map Discussions
- Topic: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
- Replies: 87
- Views: 32086
- Thu Aug 12, 2021 7:55 pm
- Forum: Map Discussions
- Topic: YEAAAHHHHHHHHHH Nuke 1.1 (CSLinkNuke)
- Replies: 74
- Views: 24165
Re: YEAAAHHHHHHHHHH Nuke 1.1 (CSLinkNuke)
everyone hear the OH YEAHHH effect to check the map to see what happened. You just want everyone to hear your name...lol. Seriously though, its pretty loud now, at least I hear it on Minus pretty much if I am within half a map distance....might be fun to have it "announced" like "Blu...
- Mon Aug 09, 2021 2:26 am
- Forum: Map Discussions
- Topic: YEAAAHHHHHHHHHH Nuke 1.1 (CSLinkNuke)
- Replies: 74
- Views: 24165
Re: YEAAAHHHHHHHHHH Nuke 1.1 (CSLinkNuke)
I think that'll be cool to neutralize them a bit. It's also nice to have everyone hear the OH YEAHHH effect to check the map to see what happened.
- Tue Aug 03, 2021 2:59 pm
- Forum: General
- Topic: Thank you Pooty!
- Replies: 6
- Views: 2944
Re: Thank you Pooty!
I'd definitely be up for mapping but as far as I know it doesn't work on OSX. If anyone knows that's not the case let me know
- Tue Aug 03, 2021 12:36 pm
- Forum: General
- Topic: Thank you Pooty!
- Replies: 6
- Views: 2944
Re: Thank you Pooty!
x2 Yeah man it wasn't long ago we were just floating in open water hoping the old server would last forever
- Tue Aug 03, 2021 12:35 pm
- Forum: Map Discussions
- Topic: YEAAAHHHHHHHHHH Nuke 1.1 (CSLinkNuke)
- Replies: 74
- Views: 24165
Re: YEAAAHHHHHHHHHH Nuke 1.1 (CSLinkNuke)
Does it ruin the game? Possibly. When the strategy on that TMU layout is to always keep node 6 down, nobody expects it to magically go up. I'm hoping as more people know they will go after node 6. It worked out much better on the first layout where 6 wasn't as important. I'm cool with updates or ju...