Search found 2296 matches

by captainsnarf
Tue Jan 07, 2025 7:20 pm
Forum: Map Discussions
Topic: That Manta just won't die...
Replies: 34
Views: 1976

Re: That Manta just won't die...

Subclassing the existing vehicle and setting the default class' health values is going to be way easier (development-wise) and more performant (runtime processing + network traffic) than trying to hack around setting a vehicle's health. (e.g. captainsnarf's 1st suggestion from here ). We tried, it ...
by captainsnarf
Tue Jan 07, 2025 9:30 am
Forum: Map Discussions
Topic: That Manta just won't die...
Replies: 34
Views: 1976

Re: That Manta just won't die...

I can't seem to get the updated class to the client. The mutator I looked at here: https://ericdives.com/UT2004-UnCodex/onslaught/mutlightweightvehicles.html works fine since the parameters its changing never get displayed on the client. Tried simulated function on CheckReplacement nope. This might...
by captainsnarf
Tue Jan 07, 2025 8:46 am
Forum: General
Topic: server intros 2025
Replies: 7
Views: 546

Re: server intros 2025

children - robert miles is on there! :D I'll add the others
by captainsnarf
Mon Jan 06, 2025 11:49 pm
Forum: General
Topic: server intros 2025
Replies: 7
Views: 546

server intros 2025

current list for 2025 "a daisy chain for satan" - thrill kill cult "adnan's" - orbital "a new level" - pantera "blue monday" - new order "bron yr aur" - led zeppelin "children" - robert miles "cities in dust" - sousxie and the ban...
by captainsnarf
Mon Jan 06, 2025 9:40 am
Forum: Map Discussions
Topic: That Manta just won't die...
Replies: 34
Views: 1976

Re: That Manta just won't die...

It's probably something dumb, like it was built with an older patch version of the game. I thought it was source stripped but that's not it since UE explorer can extract most of it, comments included.
by captainsnarf
Sun Jan 05, 2025 11:54 pm
Forum: Technical Discussions (UT2004 Related)
Topic: Simple write up for newbies on joining OMNI?
Replies: 18
Views: 39938

Re: Simple write up for newbies on joining OMNI?

I'm not sure of all the changes, but off the top of my head: 1) connect to openspy 2) aldehir's patches already applied, info here . There is also a folder included if you want the original exe and dlls 3) a generic CD key. this one is shared quite a bit so you should try to get your own if you can....
by captainsnarf
Sun Jan 05, 2025 10:56 am
Forum: Map Discussions
Topic: That Manta just won't die...
Replies: 34
Views: 1976

Re: That Manta just won't die...

Weird. Is it getting spawned by some ONSSpecial factory? Maybe it overrides the health? Maybe this would work? Kind of hackish though. function DriverEnteredVehicle(Vehicle V, Pawn P) { if(V.IsA('ONSHoverBike')) { if(V.MaxHealth > 325) V.MaxHealth = 325; if(V.Health > 325) V.Health = 325; } if( Next...
by captainsnarf
Sat Jan 04, 2025 5:03 pm
Forum: Map Discussions
Topic: That Manta just won't die...
Replies: 34
Views: 1976

Re: That Manta just won't die...

Code: Select all

defaultproperties
{
     FriendlyName="Omni Manta Health Nerf"
     Description="Nerf the health of any Manta to 325 or less..."
     bAddToServerPackages=true
}
by captainsnarf
Sat Jan 04, 2025 2:57 pm
Forum: Map Discussions
Topic: That Manta just won't die...
Replies: 34
Views: 1976

Re: That Manta just won't die...

LIPChaoticMantasPackBE.zip

I used UE Explorer, It mostly exported ok, but I see some errors. It could be fixed but if all we want is health nerf then yeah probably mutator is the way.