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by pooty
Sat Apr 20, 2024 6:17 pm
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 40
Views: 1768

Re: Hospitaler 3.0

Thinking about Rhamp’s comment about some vehicle from another game that’s basically a mobile spawn point, what about doing that with the Hospitaler? I could likely make something that spawned vehicles, but players are different, since the PlayerStarts are static on the map and I don't think you ca...
by pooty
Sat Apr 20, 2024 6:16 pm
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 40
Views: 1768

Re: Hospitaler 3.0

Major Updated Version on the server. - Gave it a bit more ground speed. - Main Cannon is unchanged. Not quite as potent(1800) as Tiamat (2000), but stock levi is 1000 - Twin Beams Unchanged -- they are pretty good as is 275 pts, lots of knockback. - Link Turrets - Upgraded. They are in between Link ...
by pooty
Sat Apr 20, 2024 5:59 pm
Forum: Map Discussions
Topic: Misc Map Changes Thread..for little glitches and annoyances...
Replies: 452
Views: 68439

Re: Misc Map Changes Thread..for little glitches and annoyances...

Updated the Odin, only change adjusted Damages, LG does full damage, LG Mech does 1/3 (so its a good counter to the LG mech).
by pooty
Sat Apr 20, 2024 4:47 pm
Forum: Map Discussions
Topic: Mass Destruction...
Replies: 46
Views: 470

Re: Mass Destruction...

Maybe that means removing the OMFG, since riding a board to drop a nuke is a one time use, making it a lot more balanced. OMFG does have limited ammo. You'd have to fly back to get another when you run out... How about just changing the trick boards to regular hover boards. The trick boards can bas...
by pooty
Sat Apr 20, 2024 9:40 am
Forum: Map Discussions
Topic: Mass Destruction...
Replies: 46
Views: 470

Re: Mass Destruction...

On my version the boards will always stay, they are good balancer and good for those that don't like to sit and spam.
by pooty
Sat Apr 20, 2024 7:46 am
Forum: Map Discussions
Topic: Mass Destruction...
Replies: 46
Views: 470

Re: Mass Destruction...

And that is both to use it and kill it. It baffles me that some here complain that a single person can ru(i)n a map with the mino when clearly the same thing can happen with those Mechs... which are even less accessible. I haven't played with the Mechs improved hit boxes. They go down pretty quick ...
by pooty
Sat Apr 20, 2024 7:40 am
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 40
Views: 1768

Re: Hospitaler 3.0

Healing itself while healing is too OP. Healing slightly while damaging shouldn't be too bad, its not like its going to zip around the map like the Vamp or Tick. The Link Scorpion heals when it damages too, but its a scorpion. I think we can try it at a low number, say 10% heal when the link turrets...
by pooty
Fri Apr 19, 2024 6:28 pm
Forum: Map Discussions
Topic: Hospitaler 3.0
Replies: 40
Views: 1768

Re: Hospitaler 3.0

So reviewing this. I am not sure I agree with "its so weak compared to other MAS". As you can see below Main Cannon doesn't match Tiamat/Kraken (2000 pts) but at 1800 its way more powerful than stock Levi (1000). So I think that's fine (all have same range/damage radius) RearGun (Twin Beam...
by pooty
Fri Apr 19, 2024 2:09 pm
Forum: Map Discussions
Topic: Mass Destruction...
Replies: 46
Views: 470

Re: Mass Destruction...

At one point this server was more about tactics and strategy. Now it feels more like either just plain chaos or twitch skills. And MD was a map that enticed some unique tactics (soon to be removed). I haven't changed out MassD yet... I haven't reviewed the updated one and is it a replacement or and...
by pooty
Fri Apr 19, 2024 1:11 pm
Forum: Map Discussions
Topic: Map Packs
Replies: 14
Views: 254

Re: Map Packs

Thinking with all the Map Pack Discussion the time is right. I should be able to set some up this weekend.

I would love to see an no randomizers MapPack.