Search found 3354 matches
- Sat Apr 20, 2024 4:47 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 419
Re: Mass Destruction...
Maybe that means removing the OMFG, since riding a board to drop a nuke is a one time use, making it a lot more balanced. OMFG does have limited ammo. You'd have to fly back to get another when you run out... How about just changing the trick boards to regular hover boards. The trick boards can bas...
- Sat Apr 20, 2024 9:40 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 419
Re: Mass Destruction...
On my version the boards will always stay, they are good balancer and good for those that don't like to sit and spam.
- Sat Apr 20, 2024 7:46 am
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 419
Re: Mass Destruction...
And that is both to use it and kill it. It baffles me that some here complain that a single person can ru(i)n a map with the mino when clearly the same thing can happen with those Mechs... which are even less accessible. I haven't played with the Mechs improved hit boxes. They go down pretty quick ...
- Sat Apr 20, 2024 7:40 am
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 29
- Views: 1656
Re: Hospitaler 3.0
Healing itself while healing is too OP. Healing slightly while damaging shouldn't be too bad, its not like its going to zip around the map like the Vamp or Tick. The Link Scorpion heals when it damages too, but its a scorpion. I think we can try it at a low number, say 10% heal when the link turrets...
- Fri Apr 19, 2024 6:28 pm
- Forum: Map Discussions
- Topic: Hospitaler 3.0
- Replies: 29
- Views: 1656
Re: Hospitaler 3.0
So reviewing this. I am not sure I agree with "its so weak compared to other MAS". As you can see below Main Cannon doesn't match Tiamat/Kraken (2000 pts) but at 1800 its way more powerful than stock Levi (1000). So I think that's fine (all have same range/damage radius) RearGun (Twin Beam...
- Fri Apr 19, 2024 2:09 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 419
Re: Mass Destruction...
At one point this server was more about tactics and strategy. Now it feels more like either just plain chaos or twitch skills. And MD was a map that enticed some unique tactics (soon to be removed). I haven't changed out MassD yet... I haven't reviewed the updated one and is it a replacement or and...
- Fri Apr 19, 2024 1:11 pm
- Forum: Map Discussions
- Topic: Map Packs
- Replies: 14
- Views: 242
Re: Map Packs
Thinking with all the Map Pack Discussion the time is right. I should be able to set some up this weekend.
I would love to see an no randomizers MapPack.
I would love to see an no randomizers MapPack.
- Fri Apr 19, 2024 1:10 pm
- Forum: Map Discussions
- Topic: Mass Destruction...
- Replies: 46
- Views: 419
Re: Mass Destruction...
do those stupid Mechs have to be on every map? Only on a few maps. AJY-Randomizer Dria-Randomizer Select mechs on FJY-Randomizer HSH And those are all pretty popular though. Someone should really consult Azazel on changing this map since it appears to be his favorite. Join the forum. Azazel on Mass...
- Fri Apr 19, 2024 9:39 am
- Forum: Map Discussions
- Topic: Map Development Process
- Replies: 4
- Views: 104
Re: Map Development Process
So after some thought and discussion we are going to stick to this process for all maps (even ones I make). I am going to pull some of the maps that don't fit what we want on the server. (OP spamfests). I think the Spammiest we will keep is AJY-Rando and Minus-KS rando, both are large enough (and lo...
- Fri Apr 19, 2024 9:24 am
- Forum: Map Discussions
- Topic: Perses and Chimera MAS
- Replies: 10
- Views: 89
Re: Perses and Chimera MAS
Yeah not sure how to code that as the PlayerStart, eg spawn points are all fixed in the map, and in ONS they are tied to the nearest node... -Intel... lets you see a radar of where enemy vehicles are located -Intel... has a camera like artillery but can't be shot down (no weapon, must communicate) -...