Search found 986 matches

by Enyo
Sat Mar 30, 2024 7:24 am
Forum: Map Discussions
Topic: BitchSlapWithSlap-Randomizer
Replies: 24
Views: 507

Re: BitchSlapWithSlap-Randomizer

True, but I think we should try to support modders. All the new stuff is part of what makes omni unique. The old maps are still available. Nobody votes them. It seems our players like the new stuff better? I think we'd get far fewer complaints about forcing maps if we forced e.g. classic Arctic Jun...
by Enyo
Sat Mar 30, 2024 7:11 am
Forum: Map Discussions
Topic: BitchSlapWithSlap-Randomizer
Replies: 24
Views: 507

Re: BitchSlapWithSlap-Randomizer

I wish you'd make new maps instead of changing the maps I like. This all but guarantees the old version won't get played anymore, like what happened to HSH, Minus-Kamek, original Arctic Junkyard, and every other duplicate map. More hyperblasts, less remakes please. Agreed… but snarf, we are never o...
by Enyo
Sat Mar 30, 2024 7:08 am
Forum: General
Topic: Map cycle timeout
Replies: 8
Views: 1161

Re: Map cycle timeout

McLovin wrote: Fri Mar 29, 2024 6:48 pm Is the current map cycle timeout set to 6? That's how many maps I see greyed out on map voting.
Yep
by Enyo
Fri Mar 29, 2024 8:52 am
Forum: Map Discussions
Topic: BitchSlapWithSlap-Randomizer
Replies: 24
Views: 507

Re: BitchSlapWithSlap-Randomizer

Interesting… will have to just see how it plays. Sounds like a lot of vehicles for a fairly tight spaced map.
by Enyo
Fri Mar 29, 2024 8:50 am
Forum: Map Discussions
Topic: Admin's Choice, map forcing.
Replies: 37
Views: 694

Re: Admin's Choice, map forcing.

It's pace. DJY and maps like it are too slow because of high health vehicles. Even some of the flyers have 800 HP. The same thing happened with Dria boring and is happening again with HSH, Minus and Mass. I would start by lowering the health of all tanks and weaken the flyers damage accordingly to ...
by Enyo
Thu Mar 28, 2024 11:04 am
Forum: Map Discussions
Topic: Admin's Choice, map forcing.
Replies: 37
Views: 694

Re: Admin's Choice, map forcing.

Anonymous. wrote: Thu Mar 28, 2024 10:50 am What's wrong with Trench?
Nobody likes it. Your new version without the Dragon is much better, but I still don't care for the map in general.
by Enyo
Thu Mar 28, 2024 10:12 am
Forum: Map Discussions
Topic: Map comebacks... some thoughts..
Replies: 8
Views: 175

Re: Map comebacks... some thoughts..

Not sure Nevermore is that bad. You can hit it pretty easily from the far primary, even behind with the Ion if you know where to aim, and hitsounds help. The core is already raised up. It isn't bad at all. When did Nevermore suddenly become a map that needs fixing? It's always played well with a lo...
by Enyo
Wed Mar 27, 2024 5:17 pm
Forum: Map Discussions
Topic: Admin's Choice, map forcing.
Replies: 37
Views: 694

Re: Admin's Choice, map forcing.

Sorry, it was meant to be humorous with the latter part not directed at you; more of a commentary on the level of discourse and intelligence used in current affairs. While Pegasus' writing is complex, I do not think it is incorrect. In past times, e.g., look at the writings of Jefferson, that compl...
by Enyo
Wed Mar 27, 2024 12:20 pm
Forum: Map Discussions
Topic: Admin's Choice, map forcing.
Replies: 37
Views: 694

Re: Admin's Choice, map forcing.

Dude, that's not a run-on sentence. Stop exposing the ineptitude of the U.S. educational system. Oops, I what I meant was, "stop make U S look bad on learn stuff. MAGA!" Hard to infer intent or emotion in your comment, but since you usually like to denigrate my comments at every turn I’ll...
by Enyo
Wed Mar 27, 2024 9:15 am
Forum: Map Discussions
Topic: Admin's Choice, map forcing.
Replies: 37
Views: 694

Re: Admin's Choice, map forcing.

There are no holy cows in UT/ONS server management, content-wise. Question everything periodically, prune often, improve where and when you can as best as your evolving theoretical understanding of ONS' design allows you to, work with others where it makes sense to do so, and try to have some fun i...