Search found 1988 matches
- Thu Mar 28, 2024 11:12 am
- Forum: Map Discussions
- Topic: Map comebacks... some thoughts..
- Replies: 8
- Views: 175
Re: Map comebacks... some thoughts..
Maybe what snarf is picking up on is the fact that many of our players would rather sit at the primaries picking off enemies as they come to the primaries, rather than killing the core. Yeah, maybe that's all it is. I recall bitching at the other team on Torlan-LinkerMadness for this. They had the ...
- Thu Mar 28, 2024 7:14 am
- Forum: Map Discussions
- Topic: Map comebacks... some thoughts..
- Replies: 8
- Views: 175
Re: Map comebacks... some thoughts..
The other side of being able to make a comeback is being able to win. This seems to mostly be balanced by map layout rather than node/vehicle strength balancing. I don't mind losing. What sucks is when you can't get a primary up long enough to make a comeback, while at the same time they can't get y...
- Wed Mar 27, 2024 1:58 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 682
Re: Admin's Choice, map forcing.
Woah, back on topic please.
- Tue Mar 26, 2024 1:50 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 682
Re: Admin's Choice, map forcing.
Aside from the need for testing, I'd request that you limit this to two or three times per week and preferably at least choose a second-place option that has significant votes. While you're trying to couch this is terms of providing variety for everyone, I read this as, "I don't want to play w...
- Tue Mar 26, 2024 12:22 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 682
Re: Admin's Choice, map forcing.
It's the repetitiveness. I do actually like Minus, Junkyard and Dria. They are long slogs though. By the time we are done with them, the night is over so it ends up being all we ever play. The maps I don't like are the maps that are both hard to come back from after you lose your primaries, and hard...
- Tue Mar 26, 2024 11:09 am
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 682
Re: Admin's Choice, map forcing.
How many times in the last year did you join the server to play, and weren't able to play BadgerMeUp? I'd put money that it's close to zero. You ask me for new zounds. Why would I add new zounds on a server I don't play on? It's unpaid volunteer work that I don't even get the gratification if hearin...
- Tue Mar 26, 2024 10:26 am
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 682
Re: Admin's Choice, map forcing.
... I've spent too many nights playing maps I don't want to play ... https://i.imgur.com/uLYLCJk.jpg That's easy for you to say. You play the (only) map you want to play every day. If I joined the server early with some friends and out-voted BadgerMeUp every day for months, would you still play? wo...
Leon!
You haven't been on in a long while and many of us miss playing with you. I hope you are doing OK!
- Tue Mar 26, 2024 8:44 am
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 682
Re: Admin's Choice, map forcing.
Thanks Pooty! I've been taking some liberties here :D I forced ONS-ChainIsle last night. "No DM Map. Go on DM server" We have some maps that are pretty close, like ONS-Rail and ONS-Grendelkeep, which have no vehicles. I will leave those up to the vote. But others which are a bit more balan...
- Sun Mar 24, 2024 11:18 pm
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 443
- Views: 67947
Re: Misc Map Changes Thread..for little glitches and annoyances...
Okay so ONS-GritNights-TMU-TeleportGun-V2.ut2 - Exactly the same as the one previously, this includes the Teleporter Gun ONS-GritNights-TMU-NOTeleportGun-V2.ut2 - Same as the one previously, Teleporter Gun replaced with LinkNuke, and Double Damage replaced with the normal Translocator. This gives y...