Search found 3227 matches
- Thu Mar 14, 2024 10:00 am
- Forum: Map Discussions
- Topic: Face Classic ONS
- Replies: 8
- Views: 226
Re: Face Classic ONS
I am also thinking a bit of an expanded version with maybe side towers and/or maybe lowered a bit for two levels of play (ie. jump down to the lower nodes). You'd still get the sniping, but it would be more than just front to back.
- Thu Mar 14, 2024 9:59 am
- Forum: Map Discussions
- Topic: Face Classic ONS
- Replies: 8
- Views: 226
Re: Face Classic ONS
Also, where did the deemer go? Being able to sneak a deemer under the map and nuke the back node made it less of a dm fest. Still in the same spot. Takes a little bit of different jumping path to get to it though. I'll have to look at the air control, since I used the standard mutator which doesn't...
- Thu Mar 14, 2024 9:00 am
- Forum: General
- Topic: Basic BOT controls: What are you, fucking stupid?
- Replies: 10
- Views: 277
Re: Basic BOT controls: What are you, fucking stupid?
Who is the king of Minus-BadgerMeUp? lolzand, hmmm, I can't remember the last time you won with bots,2022 I guess!!
- Wed Mar 13, 2024 3:09 pm
- Forum: Map Discussions
- Topic: Face Classic ONS
- Replies: 8
- Views: 226
Re: Face Classic ONS
V2 on the server. - Gravity is back, but slightly reduced from normal gravity.. not nearly as floaty, but at full gravity you die jumping from the tower here you do not. - Quad Jump - Some Air control MutMovementModifier (although not sure this is enough) - Added some shield/health to core - Added j...
- Tue Mar 12, 2024 3:58 pm
- Forum: Map Discussions
- Topic: Volcano High..
- Replies: 15
- Views: 374
Re: Volcano High..
Ah ok makes sense...
On Volcano, unique flyers:
Arbiter, Omega, Mirage Vulture, Aurora (skyminer is not), Spank Bomber, Dragon, YJ Wasp, Predator, Reaper.
Rest can occur more than once (eg. Falcon, WaspII, Phoenix, Venom (both), etc.)
On Volcano, unique flyers:
Arbiter, Omega, Mirage Vulture, Aurora (skyminer is not), Spank Bomber, Dragon, YJ Wasp, Predator, Reaper.
Rest can occur more than once (eg. Falcon, WaspII, Phoenix, Venom (both), etc.)
- Tue Mar 12, 2024 12:25 pm
- Forum: Map Discussions
- Topic: Volcano High..
- Replies: 15
- Views: 374
Re: Volcano High..
V8 on the server. - Added back Arbiter now that's its been tweaked. - Increased minimum core value points -- so you should get some better flyers at the cores. This also uses an updated VehicleRandomizerOmni, which I believe the duplicate flyers bug is now fixed (meaning for unique vehicles like Ome...
- Tue Mar 12, 2024 12:19 pm
- Forum: Map Discussions
- Topic: Somebody F'd up.
- Replies: 8
- Views: 186
Re: Somebody F'd up.
Fair enough, I'll take half pay for the week!
- Tue Mar 12, 2024 9:22 am
- Forum: Map Discussions
- Topic: UTComp
- Replies: 515
- Views: 35304
Re: UTComp
Includes folder I think. And I didn't have the .ini and .utx files locally. I've rebuilt it, pushed it to the server (and redirect!) and emoticons are back working on the server. And now for some reason I can't locally run dedicated server -- it crashes just as it starts even with no mutators. I can...
- Tue Mar 12, 2024 7:59 am
- Forum: Map Discussions
- Topic: UTComp
- Replies: 515
- Views: 35304
Re: UTComp
I'll repull it. I looked at recent file timestamps and they all matched... so its odd.
- Mon Mar 11, 2024 9:52 pm
- Forum: Map Discussions
- Topic: UTComp
- Replies: 515
- Views: 35304
Re: UTComp
I have everything that was in Git, was there more or different emoticon code that's changed? Since the emotes don't work.