Search found 3227 matches

by pooty
Thu Mar 14, 2024 10:00 am
Forum: Map Discussions
Topic: Face Classic ONS
Replies: 8
Views: 226

Re: Face Classic ONS

I am also thinking a bit of an expanded version with maybe side towers and/or maybe lowered a bit for two levels of play (ie. jump down to the lower nodes). You'd still get the sniping, but it would be more than just front to back.
by pooty
Thu Mar 14, 2024 9:59 am
Forum: Map Discussions
Topic: Face Classic ONS
Replies: 8
Views: 226

Re: Face Classic ONS

Also, where did the deemer go? Being able to sneak a deemer under the map and nuke the back node made it less of a dm fest. Still in the same spot. Takes a little bit of different jumping path to get to it though. I'll have to look at the air control, since I used the standard mutator which doesn't...
by pooty
Thu Mar 14, 2024 9:00 am
Forum: General
Topic: Basic BOT controls: What are you, fucking stupid?
Replies: 10
Views: 277

Re: Basic BOT controls: What are you, fucking stupid?

and, hmmm, I can't remember the last time you won with bots,2022 I guess!! :lol: :lol:
Who is the king of Minus-BadgerMeUp? lolz
by pooty
Wed Mar 13, 2024 3:09 pm
Forum: Map Discussions
Topic: Face Classic ONS
Replies: 8
Views: 226

Re: Face Classic ONS

V2 on the server. - Gravity is back, but slightly reduced from normal gravity.. not nearly as floaty, but at full gravity you die jumping from the tower here you do not. - Quad Jump - Some Air control MutMovementModifier (although not sure this is enough) - Added some shield/health to core - Added j...
by pooty
Tue Mar 12, 2024 3:58 pm
Forum: Map Discussions
Topic: Volcano High..
Replies: 15
Views: 374

Re: Volcano High..

Ah ok makes sense...

On Volcano, unique flyers:
Arbiter, Omega, Mirage Vulture, Aurora (skyminer is not), Spank Bomber, Dragon, YJ Wasp, Predator, Reaper.

Rest can occur more than once (eg. Falcon, WaspII, Phoenix, Venom (both), etc.)
by pooty
Tue Mar 12, 2024 12:25 pm
Forum: Map Discussions
Topic: Volcano High..
Replies: 15
Views: 374

Re: Volcano High..

V8 on the server. - Added back Arbiter now that's its been tweaked. - Increased minimum core value points -- so you should get some better flyers at the cores. This also uses an updated VehicleRandomizerOmni, which I believe the duplicate flyers bug is now fixed (meaning for unique vehicles like Ome...
by pooty
Tue Mar 12, 2024 12:19 pm
Forum: Map Discussions
Topic: Somebody F'd up.
Replies: 8
Views: 186

Re: Somebody F'd up.

Fair enough, I'll take half pay for the week!
by pooty
Tue Mar 12, 2024 9:22 am
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 35304

Re: UTComp

Includes folder I think. And I didn't have the .ini and .utx files locally. I've rebuilt it, pushed it to the server (and redirect!) and emoticons are back working on the server. And now for some reason I can't locally run dedicated server -- it crashes just as it starts even with no mutators. I can...
by pooty
Tue Mar 12, 2024 7:59 am
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 35304

Re: UTComp

I'll repull it. I looked at recent file timestamps and they all matched... so its odd.
by pooty
Mon Mar 11, 2024 9:52 pm
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 35304

Re: UTComp

I have everything that was in Git, was there more or different emoticon code that's changed? Since the emotes don't work.