Search found 1974 matches
- Tue Apr 02, 2024 10:06 am
- Forum: Map Discussions
- Topic: Wicked Sick UTComp
- Replies: 3
- Views: 65
Re: Wicked Sick UTComp
Yeah it has your scoreboard changes. I'm not sure about migrating settings. They are generally held in classes that have 'config' setting for it, e.g. class UTComp_Settings config(UTCompOmni); var config SomeSetting; I would need to create a duplicate class and migrate settings over, also store some...
- Tue Apr 02, 2024 8:31 am
- Forum: Map Discussions
- Topic: Wicked Sick UTComp
- Replies: 3
- Views: 65
Wicked Sick UTComp
I've been working on a new project: Wicked Sick UTComp (WSUTComp) https://i.imgur.com/acQkZDP.png It has a sister project: Wicked Sick 3SPN (WS3SPN) These are based on UTCompOmni and 3SPNvSoL respectively. There are a lot of reasons to do this. One of the main reasons is that many say the net code i...
- Sat Mar 30, 2024 11:49 am
- Forum: Map Discussions
- Topic: ONS-Trench-)o(-2023
- Replies: 20
- Views: 1043
Re: ONS-Trench-)o(-2023
New maps are already on the bottom of the list. That's easy enough.
- Sat Mar 30, 2024 7:16 am
- Forum: Map Discussions
- Topic: BitchSlapWithSlap-Randomizer
- Replies: 24
- Views: 464
Re: BitchSlapWithSlap-Randomizer
I wish you'd make new maps instead of changing the maps I like. This all but guarantees the old version won't get played anymore, like what happened to HSH, Minus-Kamek, original Arctic Junkyard, and every other duplicate map. More hyperblasts, less remakes please. Agreed… but snarf, we are never o...
- Sat Mar 30, 2024 7:13 am
- Forum: Map Discussions
- Topic: BitchSlapWithSlap-Randomizer
- Replies: 24
- Views: 464
Re: BitchSlapWithSlap-Randomizer
We played it last night. It made the server crash. But other than that, it was ok. I'm pretty sure it will be broken though once the players figure it out ways to cheese it. Some of the ways: - you can park a badger in the center node - mantas can get inside the center node. This was always true, bu...
- Fri Mar 29, 2024 9:56 am
- Forum: Map Discussions
- Topic: BitchSlapWithSlap-Randomizer
- Replies: 24
- Views: 464
Re: BitchSlapWithSlap-Randomizer
I wish you'd make new maps instead of changing the maps I like. This all but guarantees the old version won't get played anymore, like what happened to HSH, Minus-Kamek, original Arctic Junkyard, and every other duplicate map. More hyperblasts, less remakes please.
- Thu Mar 28, 2024 11:12 am
- Forum: Map Discussions
- Topic: Map comebacks... some thoughts..
- Replies: 8
- Views: 174
Re: Map comebacks... some thoughts..
Maybe what snarf is picking up on is the fact that many of our players would rather sit at the primaries picking off enemies as they come to the primaries, rather than killing the core. Yeah, maybe that's all it is. I recall bitching at the other team on Torlan-LinkerMadness for this. They had the ...
- Thu Mar 28, 2024 7:14 am
- Forum: Map Discussions
- Topic: Map comebacks... some thoughts..
- Replies: 8
- Views: 174
Re: Map comebacks... some thoughts..
The other side of being able to make a comeback is being able to win. This seems to mostly be balanced by map layout rather than node/vehicle strength balancing. I don't mind losing. What sucks is when you can't get a primary up long enough to make a comeback, while at the same time they can't get y...
- Wed Mar 27, 2024 1:58 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 661
Re: Admin's Choice, map forcing.
Woah, back on topic please.
- Tue Mar 26, 2024 1:50 pm
- Forum: Map Discussions
- Topic: Admin's Choice, map forcing.
- Replies: 37
- Views: 661
Re: Admin's Choice, map forcing.
Aside from the need for testing, I'd request that you limit this to two or three times per week and preferably at least choose a second-place option that has significant votes. While you're trying to couch this is terms of providing variety for everyone, I read this as, "I don't want to play w...