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by captainsnarf
Sun Dec 04, 2022 10:30 am
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 44226

Re: UTComp

New version! Download here UTCompOmni_1.37.zip Changes - Add PawnCollisionHistoryLength config option. This is used to determine how much time travel history is recorded when back tracking collision detection for enhanced net code. Default is 0.35 seconds. Lower values will decrease server load at t...
by captainsnarf
Sat Dec 03, 2022 8:42 am
Forum: Map Discussions
Topic: PingCompensation2
Replies: 7
Views: 1225

Re: PingCompensation2

it can be run separately. I don't think it should be run with UTComp ENC turned on though. If it works ok, maybe we can incorporate it into UTComp as a new option.
by captainsnarf
Sat Dec 03, 2022 7:42 am
Forum: Map Discussions
Topic: PingCompensation2
Replies: 7
Views: 1225

PingCompensation2

I found Wormbo's PingCompensation2 mutator. It's not on his homepage anymore. Download here PingCompensation2.zip

Since we turned off UTComp's ENC, maybe we can try this one instead. I have no idea how well it works but it is much lighter than UTComp's netcode.
by captainsnarf
Sat Dec 03, 2022 6:25 am
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 44226

Re: UTComp

New version! Download here UTCompOmni_1.36.zip

Changes in 1.36

- Fix UTComp scoreboard showing for spectators that have it turned off
- Fix for ESC menu for non ONS game types
by captainsnarf
Fri Dec 02, 2022 7:14 am
Forum: General
Topic: Recent Lag ... and what's being done.
Replies: 217
Views: 23132

Re: Recent Lag ... and what's being done.

The tree core isn't registering some hits for some reason. https://www.youtube.com/watch?v=7_1HD28NEl0 3 point blank hits that weren't registered. It might be the trees or it might be UTComp. I had a similar issue hitting the node in the cabinet. If I was in the corner and hitting it point blank it...
by captainsnarf
Thu Dec 01, 2022 10:47 pm
Forum: General
Topic: Recent Lag ... and what's being done.
Replies: 217
Views: 23132

Re: Recent Lag ... and what's being done.

So, ENC off, Xmas stuff on, Dria with 30 players... how did it do?
by captainsnarf
Thu Dec 01, 2022 2:38 pm
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 44226

Re: UTComp

I noticed the UTcomp scoreboard (F1) showed up at the beginning of MB last night even though I have it turned off. Went in the misc. menu, turned the UTcomp scoreboard on then back off and the F1 scoreboard reverted back to the default UT scoreboard. Yes, this is the same problem McLovin described....
by captainsnarf
Thu Dec 01, 2022 1:26 pm
Forum: General
Topic: Recent Lag ... and what's being done.
Replies: 217
Views: 23132

Re: Recent Lag ... and what's being done.

Oh, it was broken with vehicles. It's definitely tested with vehicles now. We are the guinea pigs :lol: If you run UTComp 1.7a on an ONS server, there is a memory leak with entering/exiting vehicles. This was found mostly by McLovin when he would play with bots. The bots would enter/exit vehicles co...
by captainsnarf
Thu Dec 01, 2022 11:44 am
Forum: Map Discussions
Topic: UTComp
Replies: 515
Views: 44226

Re: UTComp

I found the problem and should have a fix soon.
by captainsnarf
Thu Dec 01, 2022 11:43 am
Forum: General
Topic: Recent Lag ... and what's being done.
Replies: 217
Views: 23132

Re: Recent Lag ... and what's being done.

I wonder if HoC and Omni 2.0 are hosted on the same physical machine. :cry: :lol: