Search found 3372 matches
- Mon Aug 16, 2021 1:04 pm
- Forum: Map Discussions
- Topic: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
- Replies: 87
- Views: 32068
Re: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
Cool, let me know and I can update a test map. Maybe DesertedSands which has two predators per team...could change one to a reaper and there's plenty of anti-air on there.
- Mon Aug 16, 2021 9:25 am
- Forum: Map Discussions
- Topic: ONS-MasterBath-Ren)o(vation-v3
- Replies: 13
- Views: 4351
Re: ONS-MasterBath-Ren)o(vation-v3
I am not sure adding SSR on MB would be well received?
We could try it and see, but I can see Tater/SK/Anon and a few others just picking people off pretty easily using jumppads.
We could try it and see, but I can see Tater/SK/Anon and a few others just picking people off pretty easily using jumppads.
- Mon Aug 16, 2021 9:23 am
- Forum: Map Discussions
- Topic: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
- Replies: 87
- Views: 32068
Re: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
Did you clone the package, or just edit the APVERIV one? Most of the maps with the Predator/Reaper use the full package vs. embedding. And I wondered if the cloak on the reaper prevents Missile locks? I think you can still get missile locked in a stealth badger, but really the stealth should void th...
- Sun Aug 15, 2021 11:44 am
- Forum: Map Discussions
- Topic: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
- Replies: 87
- Views: 32068
Re: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
Excellent job! Thanks! The chutes are a nice touch. I am pretty geeked about it. So on the predator (and reaper), I think the two primary culprits are the main "Plasma" weapon, and homing missles. I think the radar Hud thing is pretty cool, and it'd be nice to keep it make the Predator/rea...
- Sat Aug 14, 2021 10:54 am
- Forum: Map Discussions
- Topic: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
- Replies: 87
- Views: 32068
Re: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
I think being able to fly tanks/other vehicles is pretty good by itself. I say that the MAS stay grounded...they are powerful enough without putting Terminator in a Kraken way up on some hill -- or I could see a Tiamat on a tower in Dria. It'd be fun to try but if it requires changing a bunch of veh...
- Fri Aug 13, 2021 5:24 pm
- Forum: General
- Topic: New toy 'Pallas'
- Replies: 40
- Views: 13421
Re: New toy 'Pallas'
I bet the Nepthys (gravity orb tank) has a similar effect on those?
And Tiamat/Kraken don't suffer from the Levi's air vulnerabilty between #2 seat homing rockets and #3 laser turret...it can fend off air attacks. Pallas can as well with two laser turrets.
And Tiamat/Kraken don't suffer from the Levi's air vulnerabilty between #2 seat homing rockets and #3 laser turret...it can fend off air attacks. Pallas can as well with two laser turrets.
- Fri Aug 13, 2021 5:22 pm
- Forum: Map Discussions
- Topic: General Map Announcement Thread
- Replies: 235
- Views: 82634
Re: General Map Announcement Thread
8/13/2021 Link Nuke updated to 1.3 ONS-Bionyx-)o(-p00tylicious-v9 - Removed Mirage Vulture, both sides get a Dragon. Added a few more fliers at nodes, and tweaked vehicles a bit. Added Link nuke for both sides. ONS-DesertedSands-)o(-p00tylicious-V5 - Tweak vehicle layouts, added batteries in the mid...
- Fri Aug 13, 2021 11:40 am
- Forum: General
- Topic: New toy 'Pallas'
- Replies: 40
- Views: 13421
Re: New toy 'Pallas'
Pallas doesn't do anything special like this. It takes full damage from all types. Maybe it should? Also, I think the base class of MAS takes more damage from air when deployed? But I can't seem to find anything in the base code that says so...but I remember the UT tip that the Levi is more vulnera...
- Thu Aug 12, 2021 11:02 am
- Forum: General
- Topic: New toy 'Pallas'
- Replies: 40
- Views: 13421
Re: New toy 'Pallas'
There was code in the Minotaur (Classic) and Omnitaur (usual Omni Mino) that show they take 5x damage from goo. Seems like some of the MAS take much more than your average tank, maybe due to radius?
- Thu Aug 12, 2021 11:01 am
- Forum: Map Discussions
- Topic: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
- Replies: 87
- Views: 32068
Re: Airpower Vehicles (Predator, Reaper, Karma Drop Ship)
I think it should: 1. Pickup any empty, unlocked vehicle 2. Pickup any locked, friendly vehicle -- "Hey bring me the mino at 5!" 3. Not pickup enemy occupied vehicles, or enemy locked vehicles. When I was playing with it, you could occupy and shoot from a transported vehicle, so you can ki...