Search found 941 matches
- Mon Mar 04, 2024 9:11 am
- Forum: Map Discussions
- Topic: Damage Reductions...
- Replies: 135
- Views: 4432
Re: Damage Reductions...
Ok. Yep took double from shock, minigun and LG. Will remove it. I also think we can increase the health slightly from 200 to 225. Ok, so the nerfs weren’t too bad after trying it out, but it does still die quite easily so those changes will help. Definitely takes longer to kill stuff with it, which...
- Mon Mar 04, 2024 9:05 am
- Forum: General
- Topic: Is it Really OP?
- Replies: 22
- Views: 542
Re: Is it Really OP?
Even though I get annoyed when shit stains take vehicles they have as much a right to play as anyone else. Locking them based on points is the wrong direction. It's just a game we play for fun and if you take it serious good for you but it shouldn't be restricted based on skill. Yes, they have a ri...
- Sun Mar 03, 2024 3:58 pm
- Forum: Map Discussions
- Topic: Damage Reductions...
- Replies: 135
- Views: 4432
Re: Damage Reductions...
I personally don't have any issues playing into a starbolt since its so weak (3 shock rifle shots and its dead, just aim). I usually pick a different flier due to how weak it is. Sure it does a bunch of damage, but when you die in under 3 seconds to someone on foot who can aim, that damage is usele...
- Sun Mar 03, 2024 1:19 pm
- Forum: Map Discussions
- Topic: Alternate Game Modes For Small Server Numbers
- Replies: 41
- Views: 3725
Re: Alternate Game Modes For Small Server Numbers
You'll need to use that 'UE Viewer' tool to open the .ukx files (in animations folder). You can then export to psk/psa file. Then you use the blender import psk/psa add-on to open in blender. Gotcha… so then it’s prob more efficient to just view the models in the UE viewer. If I resave a texture an...
- Sun Mar 03, 2024 10:08 am
- Forum: Map Discussions
- Topic: Alternate Game Modes For Small Server Numbers
- Replies: 41
- Views: 3725
Re: Alternate Game Modes For Small Server Numbers
There are some instructions here https://www.omnipotents.com/forums/viewtopic.php?t=769&sid=b772890dd0983409cf0d8c8bd904d83b Cool, I’ll take a look. So, looks I can use Blender if I want to import and test textures on the 3D models? If so, where are the models and textures located in the files?...
- Sun Mar 03, 2024 1:01 am
- Forum: Map Discussions
- Topic: Alternate Game Modes For Small Server Numbers
- Replies: 41
- Views: 3725
Re: Alternate Game Modes For Small Server Numbers
Without loading into a 3D program you really can't tell. You can see how I put the omni logo on the tail fin. How do I know that specific blob is the tail fin? trial and error :cry: I’m happy to give it a shot, how can I get the 3D models and skins for the vehicles? And can I import the 3D models i...
- Sat Mar 02, 2024 3:08 pm
- Forum: Map Discussions
- Topic: Alternate Game Modes For Small Server Numbers
- Replies: 41
- Views: 3725
Re: Alternate Game Modes For Small Server Numbers
lol, I’ve been using Photoshop professionally for 26 years, since version 4, and I’m an Adobe certified Photoshop, Illustrator and InDesign expert. You should be our official texture editor! Would be happy to! Nobody’s ever asked and I’m not sure how they work. Those textures look like a mess flat,...
- Sat Mar 02, 2024 2:59 pm
- Forum: General
- Topic: Is it Really OP?
- Replies: 22
- Views: 542
- Sat Mar 02, 2024 12:06 am
- Forum: Map Discussions
- Topic: Damage Reductions...
- Replies: 135
- Views: 4432
- Sat Mar 02, 2024 12:02 am
- Forum: General
- Topic: Is it Really OP?
- Replies: 22
- Views: 542
Is it Really OP?
So many on our server whine incessantly about the OP Starbolt, Mino, Arbiter, Mech, blah, blah, blah… but when they get in them they quickly die while being completely oblivious to enemies or nodes right the fuck next to them. So maybe we say fuck those guys, quit nerfing these things, and keep our ...