Hmm.. have to retry the 64-bit as a client. It wasn't good as server, but perhaps for a client.
Were there patched binaries somewhere for it? I seem to remember some updates?
Search found 3332 matches
- Tue Apr 09, 2024 12:59 pm
- Forum: General
- Topic: Okay, so I made a comment...
- Replies: 8
- Views: 177
- Tue Apr 09, 2024 8:49 am
- Forum: General
- Topic: Okay, so I made a comment...
- Replies: 8
- Views: 177
Re: Okay, so I made a comment...
The game is nearly entirely CPU bound And single core? I played at lower res yesterday, things felt smoother, regardless of fps. I haven't tracked CPU useage though. I don't have exactly a super modern PC (Skylake 6600). I don't do much other gaming so I don't see need to spend $$$ for an upgrade.
- Tue Apr 09, 2024 8:37 am
- Forum: Map Discussions
- Topic: Bio Hound Omni
- Replies: 5
- Views: 102
Re: Bio Hound Omni
Good catch. I know I've turned it off for many other projectiles, especially on fire vehicles. And guessing its on by default in the projectile bioglob? If there isn't we should make a subclass in BioTypes... I've disabled it globally for me, but yeah it needs to be off. Too bad it makes some really...
- Mon Apr 08, 2024 8:45 am
- Forum: General
- Topic: Okay, so I made a comment...
- Replies: 8
- Views: 177
Re: Okay, so I made a comment...
Hmm I wonder if running a lower res would speed up the fps, make things clearer? Although usually offline my fps is 400+ on the server varies by map and usually > 100, often >150 (Monitor is only 165 ..) On you video things seemed pretty clear, especially on that guy on the hill. So maybe lower res,...
- Mon Apr 08, 2024 8:43 am
- Forum: Introduce Yourself...
- Topic: Its been a minute
- Replies: 2
- Views: 71
Re: Its been a minute
Welcome back... it will come back to you....
And don't worry we have all skill levels here...
And don't worry we have all skill levels here...
- Mon Apr 08, 2024 8:41 am
- Forum: Map Discussions
- Topic: Bio Hound Omni
- Replies: 5
- Views: 102
Re: Bio Hound Omni
Awesome. Yeah I think now that truck should be good for minos/levis, as well as good anti-air.
Beams do have the weird zoom with forward key (usually W) instead of right click which fires a missle... that was odd for me kept right clicking and then realizing it wasn't zoom.
Beams do have the weird zoom with forward key (usually W) instead of right click which fires a missle... that was odd for me kept right clicking and then realizing it wasn't zoom.
- Mon Apr 08, 2024 8:38 am
- Forum: General
- Topic: Is it Really OP?
- Replies: 26
- Views: 805
Re: Is it Really OP?
Overpowered.
Generally used when some vehicle/ability is too much and "breaks" the game play. Or when one player can run the map
Generally used when some vehicle/ability is too much and "breaks" the game play. Or when one player can run the map
- Sun Apr 07, 2024 1:56 pm
- Forum: Map Discussions
- Topic: ONS-Trench-)o(-2023
- Replies: 20
- Views: 1043
Re: ONS-Trench-)o(-2023
On the server.
- Sun Apr 07, 2024 12:09 pm
- Forum: General
- Topic: Okay, so I made a comment...
- Replies: 8
- Views: 177
Okay, so I made a comment...
So I made a comment to Anon "Fog doesn't matter, eh?" Anon posted a good video to our Discord channel, showing nothing amiss. Just wanted to make sure the record was set straight. However, I did notice on the video, the resolution is pretty good. What are you running at? FullscreenViewport...
- Sat Apr 06, 2024 11:22 pm
- Forum: Map Discussions
- Topic: Misc Map Changes Thread..for little glitches and annoyances...
- Replies: 442
- Views: 66983
Re: Misc Map Changes Thread..for little glitches and annoyances...
No the farther away from the explosion blast less damage you take... so things have a DamageRadius, and most things do same damage in that circle, the Damage Radius on the Ballista is pretty huge, so it does more in the center, less on the edges.