ut2004 still in development?!

Got a Glitch? Always Lagging? Need help with anything technical? Want to move off Windows XP?
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captainsnarf
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ut2004 still in development?!

Post by captainsnarf »

I found this

https://github.com/OldUnreal/UnrealTour ... seNotes.md

Version 469c. Pretty sure I'm on 3369. Does anybody know anything more about this?

Ah, I see. It's for Unreal Tournament 99.
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Re: ut2004 still in development?!

Post by YEAAAHHHHHHHHHH »

ut2004 feels like abandonware at this point. I wonder how many ut99 servers there are.

Did any of you ever play Battlefield 1942? That game was pretty glitchy but a lot of fun. You can't really play it anywhere anymore.
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Re: ut2004 still in development?!

Post by captainsnarf »

I really wish they would open source it or something.

I've rebuilt xonotic from source in frustration from epic. Thanks Carmack and screw you Sweeney, heh.

Never played battlefield 1942. I don't like games that try to be too realistic. Ammo? Reload? Iron sight aiming? yuck.
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Re: ut2004 still in development?!

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Last edited by Anonymous. on Sun Dec 18, 2022 10:40 am, edited 1 time in total.
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Re: ut2004 still in development?!

Post by captainsnarf »

Wow, crazy that you have this. Thanks! Not sure what to do with it though heh.
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Re: ut2004 still in development?!

Post by ROGER »

Anonymous. wrote: Sun Jun 26, 2022 7:49 am UT2004 source: https://talonbrave.info/files/dynamic/U ... 29/Source/
Link is dead now, was it only this one file?

Code: Select all

$ md5sum UT2004_3369.zip 
da9dc1ce2dc977b7607ae46100b5b1f8  UT2004_3369.zip
Have you compiled your own?

Cheers
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Re: ut2004 still in development?!

Post by Anonymous. »

Yes, it's just an archive. No, I haven't compiled it myself.
https://web.archive.org/web/20211212225 ... 4_3369.zip
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Re: ut2004 still in development?!

Post by captainsnarf »

It's just the one file. I haven't tried, but you'll need VS 2005 to compile it for windows. Not sure about linux. Not sure about 3rd party libs it uses (e.g. karma )
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Re: ut2004 still in development?!

Post by ROGER »

For linux you can try stuff like -
$ make TARGETTYPE=linux COMPILER=gcc MACHTYPE=amd64

fails fairly soon.. missing includes, but maybe a path problem. probably would take some time to compile it and I am not even sure if there is really a benefit.

The revision is not the newest from what I can tell -
Core/Inc/UnObjVer.h:#define ENGINE_VERSION 3369

maybe it is 3369.3??

The game 'killing floor' uses the same named ucc-bin binaries to run the server, commands and ini files are basically the same, and also uses unreal engine 2.5.x.... I wonder how compatible they are... Looks like it had updated until 13/14
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