Re: Fix the scoring?
Posted: Thu Jan 13, 2022 1:58 pm
I really think we shouldn't mess with vehicle heal scoring. It's not going to help the balancer very much. You could easily get a bunch of healing points for healing a vehicle that didn't help you win anything. It will look good for you on the scoreboard, but that's about it. Your team still lost.
IMO the only number the balancer should be looking at is the game win/loss ratio. I know from spectating that e.g. McLovin is someone you definitely want on your team even if he doesn't always have the top score. If the balancer is only looking at his kills then he's getting put on the wrong team.
You could sit in the corner of the map and continuously snipe their primary node so they can't get it to start. You'd get nearly zero points but you definitely help your team win. Only the win/loss should count. If the other numbers are used they should be weighted very heavily. win/loss should still be the main factor.
IMO the only number the balancer should be looking at is the game win/loss ratio. I know from spectating that e.g. McLovin is someone you definitely want on your team even if he doesn't always have the top score. If the balancer is only looking at his kills then he's getting put on the wrong team.
You could sit in the corner of the map and continuously snipe their primary node so they can't get it to start. You'd get nearly zero points but you definitely help your team win. Only the win/loss should count. If the other numbers are used they should be weighted very heavily. win/loss should still be the main factor.