I'd try setting up EditPackages in your ini like so
Code: Select all
EditPackages=Minotaur
EditPackages=Badgers_V2beta3
EditPackages=BadgerTaurv2Omni
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defaultproperties
{
SomeProperty=class'myLevel.SomeClassName'
}
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defaultproperties
{
SomeProperty=class'SomeClassName'
}
My guess is your mega is crashing because it is based on MyBadger in CSBadgerFix, but that MyBadger uses the fixed mesh, and the fixed mesh also requires altering the physics 'k' params. Or it could be copy/paste bug
FYI the altered physics is setting Z = -1.0 for KCOMOffset in the KParams
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KCOMOffset=(X=0.0,Y=0.0,Z=-1.0)