lag

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captainsnarf
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lag

Post by captainsnarf »

Notice where I'm aiming, and where the beam goes and hits -

Offline lag
Online lag


my ping looks ok
Image

Why so much lag? I almost aim better on the ceons server :lol:
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Super Sanka
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Re: lag

Post by Super Sanka »

I noticed this last week too figured it was just me! Shock beams and lasers are very laggy to me and you have to aim a bit off to hit the target. Hellbender twin beams seem unaffected.
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captainsnarf
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Re: lag

Post by captainsnarf »

I get it with twin beams too, except it's even worse - even with no rotation the aim will be off to the side. I have to drive and move the bender to get it to aim straight.

I wonder if UTComp would fix this, at least with regular weapons.
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Super Sanka
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Re: lag

Post by Super Sanka »

For me
Yes- shock, delay on electric lasers( hurricane,troop etc), noticed it on twinbeams now (mantis) but it's negligible, pheonix beams
No- railgun, lg , sniper

So basically any beam type of weapon with a high rate of fire.
Only happens on randomizer maps
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pooty
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Re: lag

Post by pooty »

So I wonder if it the high rate of fire (we reduced the ROF on starbolt for this reason), that the server is "dropping" the effects. The Server will drop effects it deems unecessary to keep the fps/responsiveness.. This is why for weapons that fire rapidly with effects best to keep the ROF low.

However, doesn't really explain Shock Rifle, which fires relatively slow.
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captainsnarf
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Re: lag

Post by captainsnarf »

Super Sanka wrote: Sat Jun 04, 2022 10:25 pm Only happens on randomizer maps
Is that it? My video is a randomizer map.

I played last night. My aim seemed ok. only one randomizer last night, which I might have been signed out for. I forget heh
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Super Sanka
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Re: lag

Post by Super Sanka »

Dang it snarf. You were doing 360 beam tests while they were killing our core with colbye's mangina! :D

I haven't noticed the lag in mass destruction and that map has a lot of laser weapons plus the Bolt. I'll see if it lags in non randomizer maps today.
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captainsnarf
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Re: lag

Post by captainsnarf »

Super Sanka wrote: Sun Jun 05, 2022 4:26 pm Dang it snarf. You were doing 360 beam tests while they were killing our core with colbye's mangina! :D

I haven't noticed the lag in mass destruction and that map has a lot of laser weapons plus the Bolt. I'll see if it lags in non randomizer maps today.
it's 26 seconds :P

It still took joe 2 shots to hit a stationary target :lol: 'hax'
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