The primary fire, the machine gun-like weapon, on the predator is NOT a homing weapon. And it's not hitscan either, you actually have to aim the bullets and lead your shot where you see them going. That's why most people suck in it, they don't understand how it actually aims. The rockets/missiles on the Predator are the only weapon it has with homing. Missiles are what the max lock range is for.
Pooty, there seems to be 2 different Falcon Series II flyers on the server... one shoots much faster than the other. Without that advantage, the falcon is nearly useless and very weak. Please stop taking away EVERYTHING from flyers that make them useful and fun to use. The mino, while maybe an easy target, has 2000 health, a cannon that does over 1000 damage with a mile wide blast radius, and 2 different very powerful anti-air guns. In that light, why is it so bad to have a flyer like the Falcon that has a rapid rate of fire? Where's the massive advantage there over the mino? It's not my fault most people lack decent enough aim to shoot a flyer, and that's not a good reason to start nerfing them.
BTW, I get picked off in Falcons all the time, like the things are made of freaking paper. Takes only one railgun shot or one hellbender beam. The ONLY advantage Falcons have is their fast fire rate and maneuverability. And it's the lasers from MINO, HURRICANE, TIAMAT, TROOP CARRIER, PULSE TRAITOR, WYVERN, CENTAUR (need I go on?) on Deserted Sands that flyers have to fear, not the lame-ass, no talent avrils.
I'll ask very nicely again, please stop nerfing all the flyers, it's making the game less fun for those of us that actually enjoy flyers. Not unless you're going to start weakening all the massively OP tanks too.