I'm confused... does the fire rate and speed somehow affect the range? What does lifespan do?pooty wrote: ↑Thu Jul 06, 2023 4:05 pm Ok so HeavyTank 2.4 Changes:
FlakDrone:
Firerate to 3.5s from 2.0s
Drone itself:So it fires much more slowly, flies much slower. I also added code so it should be able to be shot down.Code: Select all
AccelRate=2200.000000 Speed=4000.000000 MaxSpeed=10000.000000(Was 23000!) Damage=175 DamageRadius=450.000000 (was 350) MomentumTransfer=10000.000000 LifeSpan=3.000000 (Was 6.0000)
It can't go all the way across Valarna but still has a long range. Let's see how it plays out. It still should be useful but not OP.
Range
Re: Range
“Never argue with stupid people, they will drag you down to their level and then beat you with experience.”
― Mark Twain
― Mark Twain
- pooty
- Posts: 4535
- Joined: Sat Apr 03, 2021 10:22 am
- Location: Michigan
- Server Sponsor: Yes
- Server Admin: Yes
Re: Range
Fire rate is how fast it fires again, no impact on range. Change here means it only fires once every 3.5s vs 2s. Less spammy.I'm confused... does the fire rate and speed somehow affect the range? What does lifespan do?
Speed is just how fast it moves, and Lifespan is how long the projectile lives. So Range = Speed*Lifespan.
So like the mino is 19000 speed, goes pretty far in 1.5seconds (figure 19000+1.5 = 28500
Here speed is increasing, just using 1s interval, 1 s (4000)+2s(6600)+3s(8800) = 19400 (its longer because speed is increasing with every tick (30 ticks/s) but you get the idea.) Flak shots go about 10000 past that. Won't make much difference on most maps, but the open ones it will matter. Plus the updated version drone has much slower "top end" previously it was 20000 speed after 5s or so.