I removed Hoover Dam, most didn't care for it, and the node layout isn't great -- just work the basement.
Added back in HSH-Xmas then original version by request.
Also added Nightbefore-XMAS map as we are getting near the season.
I'll add the Holly Jolly Deemer, Christmas Lights after Thanksgiving -- Forest Junkyard might be pretty with that!
Misc Map Changes Thread..for little glitches and annoyances...
- YEAAAHHHHHHHHHH
- Posts: 1355
- Joined: Tue Jun 08, 2021 3:03 pm
- Server Sponsor: Yes
- Server Admin: Yes
Re: Misc Map Changes Thread..for little glitches and annoyances...
This map seemed to always be a confusing shitshow that only about four people enjoy while yelling YoU IdiOTs NeED To LEarn The MAP. The game is obviously 3-D but once nodes start being settled into different floors/layers then it gets difficult. A more 2-D node layout would help, but the map is still absolutely massive and loaded with blank space... kind of like the Hoover Dam I suppose.
- pooty
- Posts: 5707
- Joined: Sat Apr 03, 2021 10:22 am
- Location: Michigan
- Server Sponsor: Yes
- Server Admin: Yes
Re: Misc Map Changes Thread..for little glitches and annoyances...
Hoover is a cool map and they clearly tried to use every texture they could find.
It needs node layout reworked, or at least a way to get vehicles below, vehicle teleporter(s), lifts etc. And not sure the point of the way out cave nodes... its a bit of jumbled mess. I like the 3D, but there's no way to get to the bottom primary easily except manta/badger and that still takes a while... and there's no mantas at the core.
You can run the whole map from the basement really.
It needs node layout reworked, or at least a way to get vehicles below, vehicle teleporter(s), lifts etc. And not sure the point of the way out cave nodes... its a bit of jumbled mess. I like the 3D, but there's no way to get to the bottom primary easily except manta/badger and that still takes a while... and there's no mantas at the core.
You can run the whole map from the basement really.
- captainsnarf
- Posts: 3291
- Joined: Tue Jul 06, 2021 1:51 pm
- Location: Washington
- Server Sponsor: Yes
- Server Admin: Yes
- Contact:
Re: Misc Map Changes Thread..for little glitches and annoyances...
There are giant rooms on the bottom floor with a small door. You go in them, they are huge, and absolutely nothing in there. Completely pointless. Most of the map is like that. Big open spaces of nothing. It doesn't really fit the 'Arena FPS' genre.
- McLovin
- Posts: 1388
- Joined: Sat Apr 03, 2021 12:54 pm
- Location: Salt Lake City, Utah
- Server Sponsor: Yes
- Server Admin: Yes
Re: Misc Map Changes Thread..for little glitches and annoyances...
Yup, definitely a 3-D map way before flyers dominated the server.YEAAAHHHHHHHHHH wrote: ↑Fri Nov 22, 2024 2:12 pm ...
This map seemed to always be a confusing shitshow that only about four people enjoy while yelling YoU IdiOTs NeED To LEarn The MAP. The game is obviously 3-D but once nodes start being settled into different floors/layers then it gets difficult. A more 2-D node layout would help, but the map is still absolutely massive and loaded with blank space... kind of like the Hoover Dam I suppose.
I didn't hate it like so many do. I never could figure out how to make that shock ball weapon work that was so effective against the mino. My favorite thing was to take the mino down below without getting hung up or upside down on the way down. Or driving a badger over the edge and not landing in the water. It was hella fun playing that map from the bottom. Driving badgers through the narrow doorways was always a challenge.
- Anonymous.
- Posts: 440
- Joined: Sat Jun 12, 2021 10:54 pm
Re: Misc Map Changes Thread..for little glitches and annoyances...
ONS-OmahaBeach-)o(-V4a
ONS-TableT)o(p-V2
- Fixed the ocean mesh to not require medium detail to see
- Removed the invisible collision meshes next to 5/6
ONS-TableT)o(p-V2
- Fixed the robot to not require medium detail to see
- Mirrored the core vehicle arrangements
- Added CustomWeaponLockers
- Added OnslaughtSpecials2 nodes
- Recentered the map to the origin
- pooty
- Posts: 5707
- Joined: Sat Apr 03, 2021 10:22 am
- Location: Michigan
- Server Sponsor: Yes
- Server Admin: Yes
Re: Misc Map Changes Thread..for little glitches and annoyances...
Thank You. I'll load them up, but I'll fix the Predator.
bBallista=true
bHellHound=true
bKingHellHound=true
bAlligator=true
bMinotuar=true
bLeviathan=true
bKraken=true
bSmallKraken=true
bHammerhead=true
bArmadillo=true
bHurricane=true
bLinkTank=true
bFireTank=true;
bFlameTank=true;
bMirageRaptor=true;
bFireHound=true;
I don't think so, Snarf's Vehicle Pack only replaces the following:The Predator is being replaced by the mutator, btw.
bBallista=true
bHellHound=true
bKingHellHound=true
bAlligator=true
bMinotuar=true
bLeviathan=true
bKraken=true
bSmallKraken=true
bHammerhead=true
bArmadillo=true
bHurricane=true
bLinkTank=true
bFireTank=true;
bFlameTank=true;
bMirageRaptor=true;
bFireHound=true;
- Anonymous.
- Posts: 440
- Joined: Sat Jun 12, 2021 10:54 pm
Re: Misc Map Changes Thread..for little glitches and annoyances...
It was the Predator 1.91, CSapveriv, so it was already the updated version.
- captainsnarf
- Posts: 3291
- Joined: Tue Jul 06, 2021 1:51 pm
- Location: Washington
- Server Sponsor: Yes
- Server Admin: Yes
- Contact:
Re: Misc Map Changes Thread..for little glitches and annoyances...
I wonder if one of the predator versions got nerfed without changing the version number.