Random Map Option?
- pooty
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Re: Random Map Option?
The original RandomMap mutator didn't have the super.Timer() call, but likely was not needed since that mutator originally only invoked a random map at the end of a match...so I am guessing there weren't any super class timers left anyway...
- captainsnarf
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Re: Random Map Option?
Great job! It's already a server favorite.
- pooty
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Re: Random Map Option?
Yes, seemed to be quite popular..
I did find it funny that one of the first (maybe the first?) vote on it with more than 12 people on ended up being Minus-TMU-Randomizer though!
I did find it funny that one of the first (maybe the first?) vote on it with more than 12 people on ended up being Minus-TMU-Randomizer though!
Re: Random Map Option?
Yeah, I like it! I think it's really just an easy vote, takes the effort out of trying to remember some map we haven't played in forever.
It's a roll of the dice, like pooty pointed out with it picking MTMU, but that's what you get with gambling.
“Never argue with stupid people, they will drag you down to their level and then beat you with experience.”
― Mark Twain
― Mark Twain
- Colbye
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Re: Random Map Option?
I love the idea of voting random maps. First time I saw the option to vote for it, I clicked very hard.
HEAD CHEESE
- YEAAAHHHHHHHHHH
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Re: Random Map Option?
Yeah but if it rolls MTMU then everyone can embrace their guilty pleasure!