I tried 1.4 on the server and it doesn't boost at all now.
I put 1.3 back for the moment.
Guppy
- captainsnarf
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Re: Guppy
Crap! I had a
where it shouldn't have been.
Fixed version is here (tested on server)
Code: Select all
if(Role == ROLE_Authority)
Fixed version is here (tested on server)
- captainsnarf
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Re: Guppy
don't forget the mechs
- captainsnarf
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Re: Guppy
The boost timing should be the same but I think they are faster now? It was hard to convert units so I just winged it. It's a completely different implementation now and doesn't use the 'KApplyForce' function anymore.