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Re: Guppy

Posted: Thu Aug 04, 2022 2:40 pm
by pooty
I tried 1.4 on the server and it doesn't boost at all now.

I put 1.3 back for the moment.

Re: Guppy

Posted: Thu Aug 04, 2022 2:50 pm
by captainsnarf
Crap! I had a

Code: Select all

if(Role == ROLE_Authority)
where it shouldn't have been.

Fixed version is here (tested on server)

Re: Guppy

Posted: Fri Aug 05, 2022 9:16 am
by pooty
I'll get that on the server tomorrow, when I do the UTCompOmni addition.

Re: Guppy

Posted: Fri Aug 05, 2022 10:41 am
by captainsnarf
don't forget the mechs :)

Re: Guppy

Posted: Fri Aug 05, 2022 11:20 am
by pooty
Updated Mechs should be on there now, I loaded it yesterday

Re: Guppy

Posted: Sat Aug 06, 2022 10:15 am
by pooty
Updated Bombers on Server, it does feel like the boost lasts longer, but takes longer to recharge... but its working.

Re: Guppy

Posted: Sat Aug 06, 2022 10:34 am
by captainsnarf
The boost timing should be the same but I think they are faster now? It was hard to convert units so I just winged it. It's a completely different implementation now and doesn't use the 'KApplyForce' function anymore.

Re: Guppy

Posted: Sat Aug 06, 2022 10:42 am
by pooty
I think its better, as you can go farther and helps get you across the map vs. working more like a "dodge"