
In action:
https://youtu.be/fFcmUFtFGT0
The Threewave CTF grapple in Quake 1 was a revolutionary addition, a utility item allowing players to shoot a hook that attached to surfaces, pulling them rapidly for fast traversal and ambushes, becoming a signature feature of this iconic Capture the Flag mod and enhancing vertical gameplay and team tactics immensely, differentiating it from standard Quake.
How the Grapple Worked:
Fire to Shoot: You fired the grapple (often by holding the fire key).
Attachment: It shot out in a straight line until it hit a solid surface (wall, ceiling).
Pulling Action: Once attached, the hook would rapidly pull you towards the point of attachment, allowing for swift swings and climbs.
Utility: It was great for ambushing players from above by hanging like a "turret," though it left you vulnerable, or for quick escapes and flag grabs.
Significance:
Game-Changing: It added a new dimension to Quake's fast-paced combat, making maps more vertical and dynamic.
Iconic Mod: Zoid's Threewave CTF was one of the first popular CTF mods and became a defining part of Quake's multiplayer legacy, alongside other features like runes.
Influence: It set a standard for grappling mechanics in many subsequent FPS games and mods, influencing future Quake installments and other titles.
It would be cool if somebody rehosted it to UT.