Misc Map Changes Thread..for little glitches and annoyances...

Discuss and provide feedback on Maps.
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YEAAAHHHHHHHHHH
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by YEAAAHHHHHHHHHH »

Rhamp wrote: Wed Mar 20, 2024 3:37 pm Wouldn't mind the admins "fortifying" the election to force a underplayed, but still fun map every so often. I see a lot of the time, minus/dria/junk has most of the votes, but there is often a good map that gets some votes that never gets played since the sheep keep voting for the same maps. I find that, just like the shitty U.S election system, I can't vote for the map I actually want to play, I have to vote for whatever has the highest chance to win as to not play minus/dria/junk.
Yup... my voting process is:

1) Vote early (before current map is done) so people see it on the upper list right away. Possibly encouraging them to vote for it quickly. If it gets that initial boost it's far more likely to win.
2) Vote again at the last few seconds to help break a tie or encourage others to brigade.
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pooty
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by pooty »

Wouldn't mind the admins "fortifying" the election to force a underplayed, but still fun map every so often
We do have the concept of "Admin's choice" to force a map. I think we should use it at least once a night!
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Enyo
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by Enyo »

pooty wrote: Wed Mar 20, 2024 4:30 pm
Wouldn't mind the admins "fortifying" the election to force a underplayed, but still fun map every so often
We do have the concept of "Admin's choice" to force a map. I think we should use it at least once a night!
I’ve already started forcing maps more often, about once every other night or so. I did it the other night just to avoid Djunk.
“Never argue with stupid people, they will drag you down to their level and then beat you with experience.”
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Anonymous.
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by Anonymous. »

https://www.mediafire.com/file/ievfaz8z11ncqgj/ONS-{IGS}-Grendelkeep-SP6.ut2.uz2/file
  • Added more lockers and spawns (6→12) at core
  • Made the cores smaller (.75x)
  • Replaced all weapon lockers with CustomWeaponLocker, same loadout but more ammo
  • Replaced Assault Rifle spawns with Minigun
Last edited by Anonymous. on Fri Mar 22, 2024 8:39 am, edited 1 time in total.
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pooty
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by pooty »

On the server. Thank you.
Made the cores smaller (.75x)
So the one thing I couldn't figure was how to make the Energy Shield smaller when the core was smaller. On this map I don't think it matters, but when I was working on TittyTwister a smaller shield would have been nice, but I couldn't see a way to do it with recoding it.
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Anonymous.
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by Anonymous. »

I don't know how, but you can walk through it so in this case it's just an aesthetic thing.
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pooty
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by pooty »

In my case it was blocking shots.... I haven't messed with that map in a while, I had most of it worked out except for a few issues. Might be a fun one for me to revisit... although some say we don't need more DM maps...lol.
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McLovin
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by McLovin »

What Jesus Quintana says. Haha!

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pooty
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by pooty »

Haha. :twisted:
I changed it months ago, mainly just increased the respawn time on the 8/9 ion badgers... they respawned too fast ~15s you never got a chance to kill 8/9 unless the mega was already lined up.
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by McLovin »

pooty wrote: Fri Mar 22, 2024 1:29 pm Haha. :twisted:
...
Makes sense. Thank you.
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