Misc Map Changes Thread..for little glitches and annoyances...

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pooty
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by pooty »

The Pheonix alt-fire hurts nodes at a decent rate, seems that should be more consistent.
It came from the Ion tank blast which I think is like that. I probably should change that.
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Enyo
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by Enyo »

pooty wrote: Thu Aug 10, 2023 8:28 am
The Pheonix alt-fire hurts nodes at a decent rate, seems that should be more consistent.
It came from the Ion tank blast which I think is like that. I probably should change that.
I think that would be a good change for Lamprey/Vampire Tank... makes sense though, the ion didn't need it's alt-fire blast to hurt nodes since the primary takes them out in one shot.
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YEAAAHHHHHHHHHH
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by YEAAAHHHHHHHHHH »

Exiting the Raptor on MasterBath is starting to get annoying. It seems the only place where it's possible to get out of the vehicle is the tub or out in the open. Is there a small adjustment that can fix that? It seems like there's some rule in place where if you're too close to a wall or ceiling you cannot exit the Raptor.
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Enyo
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by Enyo »

YEAAAHHHHHHHHHH wrote: Thu Aug 10, 2023 10:46 pm Exiting the Raptor on MasterBath is starting to get annoying. It seems the only place where it's possible to get out of the vehicle is the tub or out in the open. Is there a small adjustment that can fix that? It seems like there's some rule in place where if you're too close to a wall or ceiling you cannot exit the Raptor.
It’s not just the Raptor… try exiting any flyer on MTMU on the Link Nuke level and you can’t unless you exit under the big hole in the floor above.

But, yes, I agree it’s highly annoying you can’t be under a low ceiling and get out of a flyer.
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by captainsnarf »

Here's the collision
Image

You exit from the top of the cylinder on left or right side. If there is no room to place your character you can't exit. I can probably make a mutator to adjust the exit positions.
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Anonymous.
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by Anonymous. »

Yeah, trying to get out of flyers in tight spaces is maddening.
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by pooty »

I feel like it changed somehow from before? Selectable exits?
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by captainsnarf »

Selectable exits is a console command. You need to make a keybind for it.
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by YEAAAHHHHHHHHHH »

Is there a way to force the exit on the left (drivers) side? Or is that still random? It’s be nice if it was always on one side so you can expect it and work with it.
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Re: Misc Map Changes Thread..for little glitches and annoyances...

Post by Enyo »

YEAAAHHHHHHHHHH wrote: Fri Aug 11, 2023 5:28 pm Is there a way to force the exit on the left (drivers) side? Or is that still random? It’s be nice if it was always on one side so you can expect it and work with it.
I second this!

Why exit out the top of the cylinder and not just the side???
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