Should give us :
Fully linking node by yourself: 7pts (4 for node, .8*4, 3 for linking/linkers shared)
Destroying node: 4pts
Linking up a very weak, unlocked node: up to 4
Isolated cut off nodes, 2pts each.
sounds good. It's a fair compromise. I think anonymous does make good points, but we also know that linking a node is currently a weakness. Nobody wants to get out of their vehicle and link the node, but everybody is happy to sit back and destroy nodes from afar. If nobody is linking nodes then you lose.
- fix players running around after game ended
- add new config value bNodeHealBonusForLockedNodes. This turns on the node heal bonus for locked nodes. Default is false, so locked nodes don't get the heal bonus percent.
netspeed setting is working. You have to manually set it though if you want it higher than 10000.
Maybe set minnetspeed to 10001 to unlock the fps for everybody? I know a small number of players have theirs set to 9636 (cable/dsl in the gui), but 375 more shouldn't hurt